Total conversion mod of Half-Life, basis on high quality mapping and modeling. Slay epic monsters and bosses with a variety of new weapons and powers. Experience a world that none have ever seen... Advent the Doom Hunt...
A huge wheat model to spice up maps...
Simple things, great effects. I was thinking of trick like this one a while ago.
and how much poly ?
Lets just hope they are not cylindrical at all
they are :P
UH? why so many bones..?
you should see how it waves
You should use particles instead, and they wave too. Theres no need for such a waste of poly
Maybe one little thing 10 or 12 polygon