The Development Project is a HL2 modification made out of manipulated Dev textures as a project for those that enjoy the simplicity of the original measuring textures created by valve scattered throughout the map but also enjoy all the effects, adventures and creativity of regular mods.

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Media RSS Feed Report media Slaughterhouse alpha gameplay
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SleepingHollow Jan 7 2013, 12:11am says:

Skulls, skulls everywhere!

+3 votes     reply to comment
~Mapster(WFc) Author
~Mapster(WFc) Jan 12 2013, 4:04am replied:

haha, took me a while to get the code going for them to fade but it has been fixed now. :)

+1 vote   reply to comment
Feotank Jan 9 2013, 9:19pm says:

lol That is the most random gibbing I've ever seen its awesome.

+1 vote     reply to comment
~Mapster(WFc) Author
~Mapster(WFc) Jan 12 2013, 4:05am replied:

haha, it's only a template that's in the making but was fun while it lasted xD

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A quick demonstration of slaughter houses current gameplay with no game modes selected as of yet.

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Jan 6th, 2013
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