Deus Ex: Revision is a large-scale re-imagining of the world of Deus Ex, bringing a tightly integrated aesthetic-oriented approach to the original gameplay.

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This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Level Designers

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Project name: Deus Ex Revision
Engine: Unreal 1
Type: Gameplay mod
Genre: FPS/RPG
Mod's current status: 70% Complete
Release: Aiming for 2011(Demo already out)

About the project:

Revision is a huge gameplay modification for the game called “Deus Ex”.

Revision adds more environment to the game and makes some goals more harder to complete. (for more info, check out the moddb profile)

We are looking for an experienced mapper that's familiar with the UnrealEd 1/2 editor. There's about 20 maps left that needs to be re-designed/modded, so we hope that you will also have time to do some mapping. Your tasks would be: expanding original layout, in some cases start off from scratch, fix original bugs and so on. The thing that makes your job interesting is that you have free hands. Meaning imagination is the border, but of course as long as your work fits in the world of Deus Ex, it's all good.

What we require from you:

*Fully capable of using UED 1 and 2.
*Able to build levels from scratch.
*At least 3 years of mapping experience.
*Must have played Deus Ex.

If you know some coding, that's a huge plus.

Currently there's only 2 members working on this big project and we have managed to get it 70% complete. We truly need new workers for this project.

If you fill these requirements, do not hesitate to contact us.

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Deus Ex
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