Facing impossible odds, a team of survivors are cornered against the unstoppable poltergeist horde! Defend yourself as they spawn terrifying monsters, possess players, and wreak havoc in their quest to destroy every survivor! Spot out the demon's shadow to uncover where they're hiding, but make sure you find a flash light, or you'll be trapped in the dark! Team work is essential if you want to survive. Stick together, share ammo, and destroy the poltergeist horde in Demons Vs Humans!

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WIP - New Demon HUD
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sasuke2490
sasuke2490 Jul 11 2011, 12:00pm says:

yay looks nicer

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jumpinjax
jumpinjax Jul 11 2011, 12:04pm says:

BTW, ignore that all the icons (par one) are the same. They are just placeholders until I find out the correct order for them. xP

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xXMaNiAcXx
xXMaNiAcXx Jul 11 2011, 12:43pm says:

Hmm it is really simple, but good, but imo, blood is overused, I thought you could give it something more unique. Still, I can't think of something better, great job.

+2 votes     reply to comment
jumpinjax
jumpinjax Jul 11 2011, 12:46pm replied:

I totally agree with you, but on both points. The first reason I didn't use blood on my first HUD was because I wanted to make it look more unique than most other horror mods. But after playtesting, the look just didn't seem to work, and even though I hate to say it, the blood theme does fit quite well with the game. :P

Also, we wanted something that looked extremely different from the Human HUD (pictures to come soon!).

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0ddly
0ddly Jul 12 2011, 2:21pm says:

Hey Gladors (its 0ddly) did this get released yet because i still need 2 finish that map for you, but the dvh_jungle thing (not saying the entire name, don't want 2 ruin it) wont be done for a while so im going 2 make a demon survival sort of map (yes im friends with Gladers and i will be the newest member of the dvh team as soon as i finish a map thats decent). Anyway nice work on the hud man.

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jumpinjax
jumpinjax Jul 12 2011, 5:19pm replied:

Thanks!

And if you are wondering if the game is released yet, it's not. We do have Beta versions out for playtests but that is it.

Nice to hear you're helping out with mapping too. :)

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SolidFake
SolidFake Jul 31 2011, 6:07am says:

maybe a bit too big buttons, otherwise looks good

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Description

The old demon HUD didn't really fit the more grungy style of the game that well. So I have eventually got around to making a new version. This is all pretty much what the final thing will look like, the only thing is that the crosshair will ALMOST CERTAINLY be getting changed.

You may also notice the "Tip bar" at the top of the screen. This will be a new feature which will hint newer users about what they need to do to ensure they work well as a team. More about that later!

Lat but not least, this HUD preview is bigger than what the actual version will be, it's just so you can see it better...

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Concept
Date
Jul 11th, 2011
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1000×700
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