Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Warcraft Tower Defense. The goal is to prevent hordes of monsters from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.

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Loic "Darknigthmare " Basques, a French mapper, decided to give a hand to the Defend Unreal Territories Team.

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Loic "Darknigthmare " Basques, a French mapper, decided to give a hand to the Defend Unreal Territories Team. He has been working hard on DUT-Tower, a map which means a lot to him. It is composed of a bumped area and a castle. Obviously, you must defend the portal which is inside the dungeon. I would like to thank him again for the work he has been doing.

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