Revision : 354
Date: May 19th, 2009
Defend Unreal Territories 's Team:
Josselin "Ethern1ty" CORNOU - Programmer, UI engineer
Chris "Liquid" B. - Level designer, Programmer
Sylvain "drakeslayer" POINTUD - Level designer, Programmer
Maps: DUT-Colony, DUT-Ruins
URL: www.defend-ut.com
I - INTRODUCTION
"Defend Unreal Territories" (DUT) is a mod for Unreal Tournament 3, based on
the Unreal universe: the team players have to keep the invaders away from the
portal which drives to the Earth. Each time a player kills a monster, he earns
money. This money can be used to buy sentinels to improve the team's firepower,
and to boost some of the player's capabilities: he will be faster, his strength
will be increased etc.
Please note that our mod is a beta release - the code is dirty, functionalities
aren't all implemented, and everything you see may change in a future release.
Keep you informed on our Website: www.defend-ut.com!!
II - INSTALLATION
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In order to play our MOD, you have to unpack the archive into the following dir:
1 - Windows:
C:\Users\"Your Name"\My Documents\My Games\Unreal Tournament 3\
2 - Server configuration:
Our mod has no replication, so network games does'nt work for now.
You can create a link pointing to your executable with this options if you want
to bypass the classic way of launching the game :
__
?numplay=0?game=DefendUnrealTerritories.DefendUnrealTerrit
ories -nomoviestartup
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With the full path of your executable and the name
of the map you want to launch (2 choices : DUT-Colony/DUT-Ruins).
III - FEATURES
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* 15 waves of invading monsters, giving you money to purchase items
* 2 fully playable maps
* Possible change of the Hud color and keyboard shortcuts with 'F5' key
* purchase of capabilities, weapons, ammunitions, powerups and turrets with
the 'B' key (choose your category and items with mouse or keyboard)
* Spawn a turret with the 'P' key once you've bought a turret
* .ini files to change some settings :
UTDefendUnrealTerritoriesKey.ini => Buy options
UTDUTWaveManager.ini => Wave settings
IV - KNOWN BUGS
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* Sometimes, monsters try to spawn on the same NavigationPoint at the same
time, causing the second to be killed instantly.
* Sometimes, the turret's controller doesn't spawn in the turret.
V - CHANGELOG
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338 => 354
* Fixed: some English mistakes
* Fixed: wrong message appearing when trying to buy a turret without cash
* Fixed: buy of weapons ammo - pack , infinite, all
* Updated: UIScene label in DefendUnrealTerritoriesContent.upk
* Fixed: enforcer purchase
* Fixed: bot spawning problem
* Updated: buying a weapon gives you full ammo.
VI - ROAD MAP
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Our final goal is to provide a fully-enjoyable gameplay experience with the
Unreal Tournament 3 engine and the TD ideas. This includes:
* An UIScene to place turrets
* Creation of some special volumes which will only block mobs
* Creation of a placeable WaveManager in the DUT-maps
* Creation of a placeable actor which will restrict the position of turrets
* Upgrading turrets
* Creation of new waves and new mobs.
VII - THANKS
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* Our special thanks go to Elix!
* Our thanks go to Florent, Galtanor, RBTTInvasion team, MonsOlympus, Xod,
Filrip, and many others...
VIII- COPYRIGHTS
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UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc.
All other trademarks and trade names are properties of their respective owners.
ut3 mod running on linux? Oo I'm pretty curious to know more about this!
Looks like S**ti*n 8 :o awsome :D Sorry for the ** but i dont wanna get flamed hahaha xd