Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Warcraft Tower Defense. The goal is to prevent hordes of monsters from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.

  • View media
  • View media
  • View media
Media RSS Feed Report media DUT Gameplay video - PreBeta1
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Here is a gameplay video on DUT-Tower

Video Details
Type
Demonstration
Date
Mar 25th, 2010
Length
07:42
Filename
DUT.mp4
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only