It is time for you to enter our brand new test chambers, meet new characters and start the next episode of our story! Prepare to discover more secrets that are hidden in Creative Futures!

Episode Two continues from the point where the first episode ends. For Episode Two we are going to make more beautiful maps, more exciting puzzles and new interesting elements!

SPOILER: There is somebody waiting for you, and he will back in EP2!

Creators of mod:
Patrik "Strnadik" Strnad -
Mapper, lead 3D designer
Vojta "Fluppy" Šiman - Mapper, lead 2D designer, music composer
Barış "warnightify" Ünlüsaraç - Ideas, support

Download our mod!

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Blog RSS Feed Post news Report abuse Latest News: PDF about the development of DCH EP2 + bad news

2 comments by FluppyTheFluxton on Aug 20th, 2013

Hello. We are bringing this page from death just so we can share something with you. On 20th August 2011 we have started working on Deep Chambers EP2. And after 2 years we've put together a PDF in which you can take a look at development of Deep Chambers. We can also state now that the 2nd episode of Deep Chambers has been cancelled. You can find the reasons for that in the already mentioned PDF file. This PDF also contains several easter eggs and some of them are maps from DCH Episode Two which you can actually play! You can either check the Downloads section (we will be uploading the PDF soon) or you can download it here.

Once again we would like to thank you for your support during the development of both episodes of Deep Chambers. But you can still expect something from us in the future (one of these things should be a final release of DCH EP1).

Fluppy and Strnadik - Compile Bros.

UPDATE: The download in "Downloads section" seems to be broken. Please use this Dropbox link.

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Deep Chambers Development - PDF

Deep Chambers Development - PDF

Aug 20, 2013 Other 4 comments

This PDF contains information about the development of Deep Chambers. You can also find some easter eggs there (like the maps from EP2 which you can actually...

Post comment Comments  (0 - 10 of 33)
AD_79 Aug 16 2013 says:

Fluppy, are you still working on this? There's already too many dead Portal 2 mods.

+3 votes     reply to comment
FluppyTheFluxton Creator
FluppyTheFluxton Aug 20 2013 replied:

Yes, there's definitely too many dead Portal 2 mods but unfortunately we will be joining them. There are several reasons for this.

1. EP2 didn't have any plan. The only thing planned was a storyline, which tbh reminded Portal 2 a lot.
2. I didn't have a lot of experience with puzzle designing. So all the maps we have so far are not innovative in any way, so there's no point in finishing them.
3. Although we have a lot of textures and even some models with animations and some music and a lot of custom stuff, the mod would require much larger team. Yes I know, it is easy to find other people who could help us, but we think it wouldn't work.

I know you are excited for this mod (maybe because you enjoyed Space Gardens), but Space Gardens was a result of experience gained when working on this mod, and both EP1 and EP2 were low-quality in terms of gameplay (no real puzzle progression).

Now the good news. Because today is the anniversary of the EP2 (2 years since the beginning of development), Strnadik is putting together a PDF documentation in which you can have a look at some parts of the mod.

And I am already preparing something different - but I don't want to talk about this much, because I hate when I raise people's expectation and then I have to tell them the project is dead. But just so you know - we are still doing things related to Portal.

+3 votes   reply to comment
Secret_Coming Jul 5 2015 replied:

are you still working on something? You said that on 2013.

+1 vote     reply to comment
sos6202 May 17 2013 says:

is this portal 2 mod?

+1 vote     reply to comment
geoffegg May 11 2012 says:

Creative Futures test chamber's walls are made completely out of 100% recycled materials.

The white walls are made out of recycled toilet paper and polystyrene. What we did was we bought entire shipments of the stuff, melted them down, and froze them into a square tiled shape. We discovered that toilet paper and polystyrene mixed together made a very good (And cheap) portal conductor. It saved us from having to pay billions just to have the alternative. (Moon dust...)

Our non-portal conductive brown coloured walls were made out of crushed and melted down old car parts. After we moulded the melted down parts into tile shapes we just painted them with brown paint.

Doing all this saved Creative Futures billions of Dollars and made us an "Eco-Friendly" company.

We've achieved more than Aperture ever will. ;D

+1 vote     reply to comment
didotb May 7 2012 says:

once upon a month, I'm wishing that this episode 2 will be for SP but it is in coop mode.........my wish didn't came true

+1 vote     reply to comment
Strnadik Creator
Strnadik May 8 2012 replied:

Actually, Episode Two is in SP. You probably mean Co-op mappack "Space Gardens" made by Fluppy (and me too ;D ).
Don't worry, we are working on EP2 - Not in light speed, not in Valve time speed - we are just working on it ;)

+1 vote   reply to comment
geoffegg Apr 4 2012 says:

Science is coming. Prepare for testing. ;)

+2 votes     reply to comment
patrstarr Mar 18 2012 says:

We need more info! =)

+2 votes     reply to comment
geoffegg Mar 18 2012 replied:

CFSG is being done. When it releases you'll get just a taste of what ep2 will be like. ;)

+2 votes     reply to comment
Strnadik Creator
Strnadik Mar 19 2012 replied:

Yah just like geoffegg said. Fluppy is finishing CFSG and I am working on Episode Two. I will get a new PC in 10 DAYS! Then I can make better maps,models etc.. So yay!

+2 votes   reply to comment
devek1 Jul 2 2013 replied:

you used to have a mac? well then i'll tell you that PC stands for personal computer, so a mac is a kind of PC

+1 vote     reply to comment
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Deep Chambers: Episode Two
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