(But with some bugs. But it is just beta. Nevermind.)
BETA VERSION RELEASED!
Hi, I know that this mod wasn't updated in the last time. After release of beta version Portal 2 was released, so we played it. Then we tried new stuff in Portal 2 Authoring Tools. Then exams and holiday came so we had a break from mapping. But in last month I and Strnadik talked about future of Deep Chambers. We decided that fixing all those bugs in EP1 will be really hard and long process. So we moved to our step two: Episode Two. We talked about story, we talked about new stuff and now we finally started with work!
Check out our new MODDB page here!
We are really sorry for canceling final version of Episode One. Now we want to work on our second episode, so we hope that it will be much better (less bugs, more chambers, new stuff).
We hope that you'll keep your fingers crossed and you will support us!
Compile Bros.
Fluppy (Comp Cube) and Strnadik from Czech Republic
We want to invite you to our testing! All informations are in this letter.
Article about new textures. And once again, sorry for that with Collosal's textures.
This is beta version of the mod... If you want to play the mod with bugs, you can download this BETA, but there are bugs... If you want to wait to final...
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When I launch the game it says: "Can't find background image materials/console/startup_loading.vtf"
The mod no longer works with the new steampipe update! Anyone know the fix or link to it?
Lambdageneration.com
The First test chamber is wierd. there should be Acid instead of water becase if you fall in, theres no way out, you are forced to restart the game and it get really frustrating when you cant keep your balance like me.
There is Acid, but I am just so stupid and I didn't fix trigger_hurt in them ;)
I have the portalgun model from Project Beta and Blue Portals, and I want to use it in Deep Chambers (with the Deep Chambers texture, of course). Will the texture fit properly on the model? And what makes the Deep Chambers model different? (I don't have modeling software, so I can't take a peak without launching the mod, but even then any minor differences will be hard to notice).
If anyone wants too know there is now a page for ep2, check the Portal 2 mods section.
This is the Creative Futures Portal Gateway Launcher. This is completely new, never-before-seen technology. Any notes on it's similarity with the A******* S****** Handheld Portal Device will lead to immediate death. Merely mention the words A******* S****** (Aperture Scien- NO! DON'T KILL ME! I DON'T WANT TO D- AAAAGHH!) without censoring them will result in death as well.
:D Yeah, now I can see you all know what relation we have to Aperture Scien.... Oh, I almost typed it! But it is our company (well, Creative Futures was founded by James Hilleard) so hopefully I won't die.