Release v1.15 of Decay, updated to run on Source SDK Base 2007 and using additional content from HL2 Episode Two.
Designer: Raymond Ortgiesen (firstname.lastname@example.org) Writer: Steven Siegel (email@example.com) Artists: Josh Terry (firstname.lastname@example.org), Dan Peavey (email@example.com), Emily Benton (firstname.lastname@example.org)
The first playable version of Decay is now up for download! I very much consider this to be a work in progress, and I appreciate all criticism on the environments, themes, puzzles, etc. There are still a lot of visual tweaks and optimizations to be made to the map. I plan on working useful suggestions into the mod in the future and patching them in.
I'll also be updating the screenshots in the image gallery to reflect the visual changes in the game.
Highest Rated (2 agree) 9/10
Perfect mod. Perfect maps... everything in this game is perfect
Don't we get old and die? Because the game finish in a work place and not in a cemitery (or something like that)
Jan 27 2011, 5:01pm by Sirr_John