A stylish first person shooter set during the turn of the century. Elegant British gentlemen battle it out with unique, realistically portrayed period weapons, using free aim, ironsights, mixed akimbo, realistic damage, and a bleeding system. Debauchery will also feature an economy system, where points earned during play can be spent on newer and better weapons, upgrades, clothing, and various other things. Gamemodes will include the classic deathmatch, team deathmatch, and a new gamemode called Debauchery. In Debauchery, all players are 'innocent' and part of the same 'team.' A few of the players are traitors. Nobody knows who the traitors are. The goal of the traitors is to kill all of the innocents without being found out and killed themselves. Innocents must survive for a set period of time and/or complete a map-specific objective, and kill the traitors if they can figure out who they are. It's a highly psychological gamemode that plays much like poker with guns.

Add media Report RSS Debauchery Early Gameplay Video
Comments
fameless.face
fameless.face

FINALLY!

Reply Good karma Bad karma+1 vote
Klammy
Klammy

Do you plan on adding any unique gameplay mechanics? Because so far, it just looks like a Deathmatch mod.

Reply Good karma Bad karma+1 vote
gabester Author
gabester

Lots of unique gameplay modes are planned (which you'd know if you'd read the other bits of the moddb page :P). Dueling mode and Debauchery mode (basically like TTT in Gmod) are planned as are other gamemodes. There'll also be a gamemode in which one team attempts to defend an objective (probably money inside a safe), another team tries to steal that objective and bring it to their base, and a third smaller team tries to destroy the objective. Respawning will be in waves to promote teamplay.

Malicious Intent will be a round-based objective mode. There will be no respawns until the round is over and objectives will be map-specific. There'll also be a sort of Golden Gun-esque gamemode involving some kind of crazy fancy engraved gun. More on that later.

Reply Good karma+1 vote
Klammy
Klammy

Sounds like fun. I apologize for not doing my research first.

Reply Good karma Bad karma+1 vote
Fur-Man
Fur-Man

What about general gameplay rather than gamemodes? Will movement speed be lowered and sprinting added? Will guns have maybe more recoil? ie will the game's general pace be made slower and more similar to semi-realistic games/mods, or will it be very fast paced and stick to the hl2:dm mechanics?

Reply Good karma Bad karma+1 vote
gabester Author
gabester

Yes, movement speed is going to be reduced and sprint is likely to be added.

Reply Good karma+1 vote
Cremat0r
Cremat0r

I've spotted TF2-fonts on the Death-notices :o
Looks really cool for a WIP, especially the viewmodels, but, still plain, like Klammy said, no unique mechanics.

Reply Good karma Bad karma+1 vote
Mr.Walrus
Mr.Walrus

That looks sweet >:D The only thing I can criticize is that the map needs a bit more detail.

Btw, whats the song?

Reply Good karma Bad karma+2 votes
pfoot
pfoot

It's custom made by gabe.

Reply Good karma Bad karma+1 vote
azultain
azultain

i'm a poor lonesome ripper

Reply Good karma Bad karma+1 vote
GeneralOwn3d
GeneralOwn3d

Great soundtrack! I rarely comment on it, but this one is worth a note!

Reply Good karma Bad karma+1 vote
Snarboo
Snarboo

For an early demo, this seems pretty polished. There are some loose ends in the UI, and the view model arms are way too short, but otherwise everything seems to work well.

While this does look plain, the appeal seems to be both the era represented and the odd weapons. In that respect, I'd say it works. I would like to see a unique mechanic or two, but for now it's good to see everything working.

Edit: just noticed there seems to be a film grain effect. Pretty nice. :)

Reply Good karma Bad karma+1 vote
phipe
phipe

The atmosphere is a litte odd, but that is because it is set in the day instead of the night and still have the lamppost on. And, i do not know how i sould write it, it seem a Little too fast paced for 20th(or 19th?) century. But one thing i did like a lot is the music. Combine it with a map set in nighttime, and the atmosphere would be perfect.

It is making progress.

Reply Good karma Bad karma+1 vote
Degor
Degor

I agree that that the music is great but it needs a mechanic indeed. I would say something like dueling? Doesn't that fit perfectly in the timeframe?

Reply Good karma Bad karma+1 vote
Fur-Man
Fur-Man

There will be dueling.

Reply Good karma Bad karma+1 vote
pfoot
pfoot

There will be blood.

Reply Good karma Bad karma+1 vote
Fur-Man
Fur-Man

I do know it's very early progress, so this is just general constructive suggestions. The textures are very high quality, and the general mapping seems to be good, but those streets definitely need to be a bit more cluttered. Also, rather than a straight up wall boxing the players into the map, I would suggest having some accessible gentlemanly shops and buildings. It would make the playing world larger, and look nicer.

Also, will there be several player skins to choose from? I think that player customization is something that could make this game very very fun (I want me some super side burns!)

Also, if you need any beta testers I'm here. I have experience testing Resistance and Liberation mod and No More Room in Hell.

edit: also love the super mag pistol!

Reply Good karma Bad karma+1 vote
Fur-Man
Fur-Man

I would also suggest re-doing the revolver animation that has the bullets spring out. It would look much cooler if the guy points the gun up and shakes it to make them fall out.

Although I do understand that animations are tough to make. And if it is necessary to have the animation stay as it is, then it shall be so.

Reply Good karma Bad karma+1 vote
HounderKnight
HounderKnight

All the buildings should be fine tobacco or liquor lounges/ shops and fancy barber shops that cater specifically to gentlemanly mustaches and beards. Perhaps some nice cafes or clothing stores aimed at the more sophisticated of men as well.

Reply Good karma Bad karma+1 vote
Superw0rri0
Superw0rri0

Awesome....

Reply Good karma Bad karma+1 vote
Choders
Choders

Looks amazing.

Reply Good karma Bad karma+1 vote
Spenzerr
Spenzerr

Gentlemen?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Early gameplay of Debauchery showing some of the guns and combat. Please note that it is a work in progress.

Details
Date
Duration
Size
1280×720
Filename
debauchery_gameplay2.avi
Options
URL
Embed
Share
New
Add media
Feed
RSS
Report
Report