It was an hour before New Years Eve, 2011 and soon would be 2012. Then at midnight, all the power went out. We thought it was the end of the world. Every country managed to stop the launch of their nukes and power was restored within 5 days. Days later, reports from New York brought the news of sightings of weird creatures and humans eating other humans. It turned out that a secret company that had an underground lab had electrical containment's for their mishaps in the attempt to find a way to make people younger. What supposedly happened was that when the power went out, mutants from the experiments, and a virus escaped containment and got released within the lab, killing everyone inside. The mutants learned fast, and quickly figured out how to open doors. But the power was still down, so they weren't able to open the main entrance door. As soon as power was restored, God decided that the worlds fate was death... This mod put's you straight into the middle of a zombie apocalypse. Read the full list of features in the news section.
To all of our vanilla Crysis supporters (Original Crysis) The CO-OP
feature is only available for Crysis Wars but we are not going to let
you guys miss out on the experience! We are going to design the
survival mode for singleplayer and implement it into multiplayer with all the
same mechanics but players can control the zombies!
As we said today we are having CO-OP for Crysis Wars! This is mainly due to the Crysis Wars CO-OP Team! Yesterdaythey gave us permission for us to have there AI in our mod! We are all
very glad to try out this feature on our mod! Also the creator said
that up to a 100 normal crysis AI can fit onto screen at once with
little lag! Below is Video of the CO-OP in action!
- The DeathGrounds Mod Development Group!
Fudsine CO-OP will be supplying our AI now!