Full Release of v2.0.1.
You do NOT need to download any previous version.
Fully compatible with GZDoom 1.8.6+, Zandronum Alpha 3.0 and D-Touch!!
This version is not only about fixes, but also has a couple things under it's sleeves.
Changelog:
V2.0.1 (06/06/17)
Balance
* Unwilling spawn rate decreased to avoid spam where there are too many small pickups
* Modified spawn rate of Demon Runes in single player
* Static Rifle DM balance adjusted
* Repeater SP & DM balance adjusted
* DM Prowler, Hell Knight, Arachnotron and Revenant rebalanced
* Power weapons can deal a bit of self damage if fired too close
* Baron of Hell monster rebalanced
Quality of life
* Implemented non-centered HUD, courtesy of Loismustdie555
* Added option to disable reticles
* Added option to disable weapon bar
* All weapons are "Infinite Ammo" friendly now
* Deathmatch damage numbers no longer appear from you
* D4T no longer forces Doom2 iwad
* Fixed equipment use being queued if, for example, triggered while morphed
* Fixed some items showing bad messages on pickup
* Fixed Pistol sprite cutting off when firing
* Personal Teleporter destination no longer gets player colors; for visibility
* Fixed Hellshot secondary fire sound being interrupted by primary
* Harverster lightning attack now uses D4T lightning sprites
* Removed "Multi jump" bindings that served no purpose
* Pistol can refire if you hold the trigger
* Damage arrows obstruct your HUD less
* Demon-morphed players are no longer affected by damaging floors
* Deathmatch Arachnotron's alt fire buffed
* Added an EXPERIMENTAL damage numbers (damnums) system for single player / coop (check the guide for more info about it)
Fixes
* Fixed Invulnerability Sphere effect being broken after glory kill
* Fixed being able to make extra mid-air jump after dropping from a ledge
* Fixed DM Power Weapon spawn glitch
* Fixed DM Syphon Grenade setting everyone's health bars to wrong value
* Fixed DM powerup and Demon Rune scripts terminating on player disconnection
* Fixed wrong tags for Prowler and Harvester monsters
* Fixed instances of Prowler player being stuck for 5 seconds after failed prowl attack
* Fixed equipment spam exploit with Rocket Launcher and Gauss Cannon by using "reload button"
* Fixed bots not using Prowler and Harvester alt fires
* Fixed instance where two demons could exist simultaneously in DM
* Fixed coop/solo Tesla Rocket staying in one place and damaging enemies forever
* Fixed BFG spawning issues in deathmatch
* Fixed Field Drone not dropping an upgrade if it was telefragged
* Fixed Static Rifle not unzooming properly if the weapon was deselected while zoomed
* Fixed DM Chaingun "disappearing" if you threw a grenade while it was alt fire spinning
* Fixed Reaper and Repeater not playing sound when switching to them
* Fixed Chainsaw lowering sound ending abruptly
* Fixed glitchy visuals when unmorphing a dead player
* Fixed players being able to punch each other in coop
Misc.
* Enhanced Reaper alt fire animation timings
* Added a new "chat" sound
* Added a new "gibbed" marine decoration
* Fixed Hellshot not leaving decals
* Fixed Spectre rune saying "bite" while the attack is actually a swipe
* Fixed Vortex Rifle max charge HUD indicator being cyan instead of yellow
* New DM weapon sprites for weapons with pre-installed mods
sweet
.
Is it possible to use this with previous Saves?
I'm excited by what you've posted here.
Thank you again for your hard work. It's a treat.
its possible, but you will get some bugs.
Like having 2 pistols.
GK invul bug: fixed
Everlasting happiness: achieved
Cool. Best mod/game ever!
Fully compatible with gzdoom 1.8 is heaven for doom touch player thank you very much sir
YEAH
Its like playing DOOM(2016) on low settings XD keep it up Author Best Doommod i ever seen 😉
Cool