A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer. Dear Esther is a ghost story told using first-person gaming technologies. Rather than traditional gameplay, the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly triggered by moving around the environments, making every telling unique. Features a stunning, specially commissioned soundtrack. Forget the normal rules of play; if nothing seems real here, it's because it may just be all a delusion. What is the significance of the aerial - What happened on the motorway - is the island real or imagined - who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach and the tunnels under the island. Or then again, they may just not be, after all...
An updated version of the mod Dear Esther has just been released, including remastered sound, fixed terrain issues, extended caves sequence and new audio cues.
Posted by chineseroom on Jan 18th, 2009
We've just released a new version of the HL2 mod Dear Esther, with the following changes:
- Improved mapping and terrain fixes for the levels 1, 2 and 3 (4 to follow soon, honest)
- Removal of player clips and replacement of these with kill triggers to prevent map escapes
- Improved sound mix, including final cue remixed
- Fixed double-cue firing issue in level 2
- Extra story cues added
- Caves section extended
Planned for v1.2 (Feb)
- Improvements to level 4
- Recoding to allow for subtitling
This file fully replaces an existing version of Dear Esther. Please delete any existing versions and unzip into your SourceMods folder.