Man, every picture of maps you upload is pure perfection. What else can I say that I haven't already said. Awesome, real-life like mapping, with a lovely architecture and nice little details.
My only suggestions would be to add a little more havoc in there (more blood, bullet holes in the walls) and have the overall area be more lit, since there's a huge dome above it, and it's clearly noon.
Though it is perfectly fine as it is right now ;) .
Keep going mate! With your pace, I assume it won't be long till you finish Dead Shift ;) .
weird thing about the outside lighting (set to 350!) I can turn it up and and it changes nothing in terms of brightness through the window, dunno whats going on there... but I'm looking into it.
thanks for your feedback I can assure you at this time the map has even more havoc since I posted this upload ;)
Let me guess, they will rappell down through the roof? :D
Winky face
You're a winky face!
Man, every picture of maps you upload is pure perfection. What else can I say that I haven't already said. Awesome, real-life like mapping, with a lovely architecture and nice little details.
My only suggestions would be to add a little more havoc in there (more blood, bullet holes in the walls) and have the overall area be more lit, since there's a huge dome above it, and it's clearly noon.
Though it is perfectly fine as it is right now ;) .
Keep going mate! With your pace, I assume it won't be long till you finish Dead Shift ;) .
weird thing about the outside lighting (set to 350!) I can turn it up and and it changes nothing in terms of brightness through the window, dunno whats going on there... but I'm looking into it.
thanks for your feedback I can assure you at this time the map has even more havoc since I posted this upload ;)
3500*
What pitch is the light_environment set to? Maybe it's not shining into the room at all?
-75 ts fixed now turns out i was missing the - lol
What can I say other than I wish I would be dining there.. :D