A 225 km2 open world post-soviet state wiped out by an unknown infection. Go Solo, team up with friends or take on the world as you choose your path in this brutal and chilling landscape using whatever means you stumble upon to survive.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Dayz - August
embed
share
view next
 
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

Forums.dayzgame.com

Standup notes for the week of 04 August 2014
Programming
Camera clipping/collision
Cleanup system
Persistent items
Persistent storage
Network optimizations
Restricting access to chat when incapacitated

Animation
Raised rifle (aimed) movements
Restrained walking
Restrained running
Animations to support fishing system
Two handed throwing animations
Animations to support digging for worms
Camera clipping

Audio
Ambient SFX improvements
CR 527 Sounds
Weapon SFX level/volume balancing
Sound work to support new animals
Sound work to support upcoming player animations

Environment/World
Creation of Severograd
Food Stand placement across map
Creation of Vavilovo
Creation of Sinystok
Continued development on villages across the Northern regions

Design
General bugfixing
Implementation and scripts for new clothing types
Configuration and implementation of new animals (pig)
Internal documentation of new assets
Feature team meetings on alternative food sources
Mechanics design
Configuration and scripting for improvised rabbit trap
Whiteboarding and design documentation on horticulture systems
Continuing rearranging of loot tables and spawning mechanics

Image Details
Type
Entertainment
Date
Aug 21st, 2014
Size
1903×1126
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only