The mod aims to incorporate fluff from the novels and otcreditsher media to Dawn of War while keeping balance in mind. At the moment here are the current changes I can think of throughout the 5 or more years of modding:

Changes:

* New maps.
* Reworked mass for units, that way you won't see a huge unit like a Terminator flying due to a grenade.
* Reworked FX for some units (Blood Colour, etc.)
* Implemented Wargear System.
* Implemented New Army Painter System showing almost all units.
* Tons of graphical fixes (textures, fx, etc.)
* New units of course.
* New races: Tyranids and Daemons
* Merged races: Races from other mods merged with existing races. (Example: Black Templars and Grey Knights merged with Space Marines, Sisters of Battle merged with Witch Hunters)

NOTE: Some units from the DOWCommunity will not be added due to some reasons (unfinished model, an existing model is better, a certain unit will be overshadowed anyway, etc.)

Major Race Advantages aside from tons of new units:
Imperial Guard:

*Defensive Fortifications - The HQ and Infantry Command gain significant bonuses when fully garrisoned.
*Hold the Line - Infantry near buildings gain a defensive bonus to ranged and morale damage.
*Artillery Superiority - Basilisks now use the Earthshaker round as its main weapon after Full Scale War. Two new artillery abilities added.
*Doctrines - You can now choose between three regiments. One is focused on Mechanized combat while the other is on Infantry combat. The last one is a different flavor - Betrayal, Treason, Chaos, these trademarks define the Renegade Guard regiment. Different Infantry models are utilized for choosing a certain regiment.

Eldar:

*Dexterity - Infantry units near enemy troops lower their accuracy. Accuracy lowered depends on three factors: Basic Accuracy Loss, Elite Accuracy Loss, Commander Accuracy Loss. (Example: Guardians (Basic) engaged in close quarters will lower enemy accuracy but Banshees (Elite) will further lower their accuracy. Commander units will greatly lower the accuracy.
*Stealth - Eldar now have researches that allow infantry and vehicle units to infiltrate while not attacking enemies while near a Webway Gate.
*Enhanced Webway - Vehicle units can now use the Webway Gate to be transported across the map.
*From the Craftworld - Eldar squads come out fully reinforced but Eldar buildings are limited and reinforcing squads are more expensive.

Chaos:

*Marks of Chaos - You can choose between the 5 Marks of Chaos as well as 4 Traitor Legions. Each Mark has a different specialization so choose wisely.

Space Marines:

*Doctrines - You can choose between 6 different Doctrines: Codex Astartes, Legiones Astartes, Daemonhunters, Crusaders, Angelic Fury and Unforgiven.

Dark Eldar:

*Dexterity - (Same as Eldar)

Necrons:

*Mass Resurrection - Necron units can be revived across the entire map when the Necron Lord uses his ability. Necrons no longer revive by themselves (unknown bug that manifested over the years causes it to crash if enabled)
*Necrodermis - Necrons are now properly represented by their ability to repair themselves at an alarming rate.

Orks:

*Teleportas - When a research is complete almost the entire ork infantry army can teleport across short distances.
*Bred for War - Orks heal at an alarming rate. Orks regain more health in combat.

Sisters of Battle:

(To be discussed)

Daemons:

(To be discussed)

Tau:

*Doctrines - Choose between Empire or Exiles to further enhance your armies melee or ranged capabilities. Choose Empire and gain access to the mainstream and known Tau units, or choose Exiles to gain access to units created by the labs and factories of those who broke from the leash of the Greater Good. Choosing Kauyon or Mont'ka also enhance your melee and ranged capabilities to an even greater extent.

Tyranid Swarm:

(To be discussed)


Credits (in no particular order. Let me know if I missed someone):

* Hangar-8
* Closer to Codex Mod Team
* Thudmeizer
* LeonardGooG
* Cylarne (Lord_Doofus)
* RT2
* Cosmocrat
* Corncobman
* Knezekj
* Jones1979
* GreenScorpion
* Bagatur
* Boy_Chaos
* Karandras
* Catwell
* Winterdyne
* EvilIsador
* ZMS
* Warsmith
* Ironwarrior42
* Torzel
* DOW Community Map Makers
* Ultimate Apocalypse Mod Team
* Steel Legion Mod Team
* Renegade Guard Mod Team
* Tyranid Mod Team
* FoK/PoK Mod Team
* Witch Hunters Mod Team
* Inquisition Daemonhunt Mod Team
* Thousand Sons Mod Team
* Dark Prophecy Mod Team
* KWE Mod Team
* Salamanders Mod Team
* TTRU Mod Team
* Universum Mod Team
* Titanium Wars Mod Team
* DOWPro Mod Team
* DOW Kingdom Mod Team
* ZMS Mod Team
* Dawn of Coalescence Mod Team
* Dogs of War Mod Team
* Dark Angels Mod Team
* Eternal Confrontation Mod Team
* Lastly, the entire DOW Modding Community that made this great undertaking possible. I salute you.

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Hey chaps, the DOWCommunity mod has tons of great content. To make the mod even better, I'm looking for a modeller who's good at kitbashing existing models to add even more content to the DOW Community. So if you have free time and a tremendously nice heart, it would be greatly appreciated!

Horus Heresy Minimod Released!

Horus Heresy Minimod Released!

News 6 comments

On the release of the Horus Heresy Minimod, a word from the developer(s).

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Horus Heresy Minimod BETA. BUGGY BUT RELEASED! 0,o

Horus Heresy Minimod BETA. BUGGY BUT RELEASED! 0,o

Demo 44 comments

As promised a minimod of the Horus Heresy Mod. Getting busier nowadays. Uploading it in case I mysteriously disappear so that the files will be in the...

Comments  (0 - 10 of 140)
Beastbro22
Beastbro22

Will this mod be continued?

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Guest
Guest

is this Dead?

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jONES1979
jONES1979

Suspended

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Maxor97
Maxor97

Please dont be daeth D:

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andytwo
andytwo

Is this a mod for Soulstorm?

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Combine244
Combine244

Really hoping this mod isn't dead, love this mod lol :).

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Guest
Guest

Will you be scaling down models ala FOK or Ultimate Apocalypse?

Also PLEASE PLEASE DON'T BE A DEAD MOD.

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Ezekyle_Abaddon
Ezekyle_Abaddon

Is this mod already dead?

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IQ-of-8-Bit
IQ-of-8-Bit

i hope not! maybe just busy...

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IQ-of-8-Bit
IQ-of-8-Bit

Hi,
that mod sounds epic and is the reason i created an acc here and with my first comment ever on moddb i ask to know if i can join the priv.-beta.

if yes: What did I need to contribute as a beta tester (except of da whole dow bundle)?


,,One is focused on Mechanized combat while the other is on Infantry combat. ... Different Infantry models are utilized for choosing a certain regiment."

a little sign of hope for the 1.&only;? ^^

sry for possible serious bloopers... english is not my first language...

maintain the course!


cheers!

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