The mod aims to incorporate fluff from the novels and otcreditsher media to Dawn of War while keeping balance in mind. At the moment here are the current changes I can think of throughout the 5 or more years of modding:

Changes:

* New maps.
* Reworked mass for units, that way you won't see a huge unit like a Terminator flying due to a grenade.
* Reworked FX for some units (Blood Colour, etc.)
* Implemented Wargear System.
* Implemented New Army Painter System showing almost all units.
* Tons of graphical fixes (textures, fx, etc.)
* New units of course.
* New races: Tyranids and Renegade Guard
* Merged races: Races from other mods merged with existing races. (Example: Black Templars and Grey Knights merged with Space Marines, Sisters of Battle merged with Witch Hunters)

Major Race Advantages aside from tons of new units:
Imperial Guard:

*Defensive Fortifications - The HQ and Infantry Command gain significant bonuses when fully garrisoned.
*Hold the Line - Infantry near buildings gain a defensive bonus to ranged and morale damage.
*Artillery Superiority - Basilisks now use the Earthshaker round as its main weapon after Full Scale War. Two new artillery abilities added.
*Doctrines - You can now choose between two regiments. One is focussed on Mechanized combat while the other is on Infantry combat. Different Infantry models are utilized for choosing a certain regiment.

Eldar:

*Dexterity - Infantry units near enemy troops lower their accuracy. Accuracy lowered depends on three factors: Basic Accuracy Loss, Elite Accuracy Loss, Commander Accuracy Loss. (Example: Guardians (Basic) engaged in close quarters will lower enemy accuracy but Banshees (Elite) will further lower their accuracy. Commander units will greatly lower the accuracy.
*Stealth - Eldar now have researches that allow infantry and vehicle units to infiltrate while not attacking enemies while near a Webway Gate.
*Enhanced Webway - Vehicle units can now use the Webway Gate to be transported across the map.
*From the Craftworld - Eldar squads come out fully reinforced but Eldar buildings are limited and reinforcing squads are more expensive.

Chaos:

*Marks of Chaos - You can choose between the 5 Marks of Chaos as well as 4 Traitor Legions. Each Mark has a different specialization so choose wisely.

Space Marines:

*Doctrines - You can choose between 4 different Doctrines: Codex Astartes, Legiones Astartes, Daemonhunters and Templar Crusaders.

Dark Eldar:

*Dexterity - (Same as Eldar)

Necrons:

*Mass Resurrection - Necron units can be revived across the entire map when the Necron Lord uses his ability. Necrons no longer revive by themselves (unknown bug that manifested over the years causes it to crash if enabled)
*Necrodermis - Necrons are now properly represented by their ability to repair themselves at an alarming rate.

Orks:

*Teleportas - When a research is complete almost the entire ork infantry army can teleport across short distances.
*Bred for War - Orks heal at an alarming rate. Orks regain more health in melee combat.

Sisters of Battle:

(To be discussed)

Tau:

(To be discussed)

Renegade Guard:

(To be discussed)

Tyranid Swarm:

(To be discussed)


Credits (in no particular order. Let me know if I missed someone):

* Hangar-8
* Closer to Codex Mod Team
* Thudmeizer
* LeonardGooG
* Cylarne (Lord_Doofus)
* RT2
* Corncobman
* Knezekj
* Jones1979
* Bagatur
* Boy_Chaos
* Karandras
* Catwell
* Winterdyne
* EvilIsador
* ZMS
* Warsmith
* Ironwarrior42
* Torzel
* DOW Community Map Makers
* Steel Legion Mod Team
* Renegade Guard Mod Team
* Tyranid Mod Team
* FoK/PoK Mod Team
* Witch Hunters Mod Team
* Inquisition Daemonhunt Mod Team
* Thousand Sons Mod Team
* Dark Prophecy Mod Team
* KWE Mod Team
* Salamanders Mod Team
* TTRU Mod Team
* Universum Mod Team
* Titanium Wars Mod Team
* DOWPro Mod Team
* DOW Kingdom Mod Team
* ZMS Mod Team
* Dawn of Coalescence Mod Team
* Dogs of War Mod Team
* Dark Angels Mod Team
* Lastly, the entire DOW Modding Community that made this great undertaking possible. I salute you.

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Araghast the Pillager New Fluff Dark Eldar Mandrake Skin Volkite Weapons Fixed!
Blog RSS Feed Report abuse Latest News: DOW Community Mod Private BETA

24 comments by Whiteshield on Apr 23rd, 2015

Be part of the DOW Community Mod Private BETA. The BETA contains most of the great ideas contributed by the vast community throughout the years. Included in the mod is everything I compiled throughout the years (minus the community maps). Although many bugs still infest the mod, the AI for every race is mostly done (except for the sisters of battle).

Fight as the Traitor Legions:
*9 Distinct factions for the Chaos Marines. Bring the corruption of chaos to the battlefield and lay waste to all who defy the great enemy.

Lead the mighty Adeptus Astartes
*5 doctrines for the Space Marines, each with their own unique flavor. Show the enemies of the Imperium the might of the emperor's chosen.

Servants of the Empire or Exiles
*2 Doctrines for the Tau Empire which branches out with the original 2 later in game.

Shock Troops and Legions of Steel
* Fight as mighty infantry based or mechanized versions of the Imperial Guard.

Fight or against these other races as well:
* Tyranids - Wipe them out before they place bases all over the map.
* Eldar - Rush your enemies with stealth and your already prepared squads.
* Dark Eldar - Showing us that piracy may be a crime but they don't give a damn.
* Orks - Show them the savagery of orks as they gain more strength in combat
* Sisters of Battle - Still unfinished, but you can still play as them.
* Renegade Guard - breaking off from the false Emperor, take your corrupted guardsmen and militiamen and cut a new empire of your own for the glory of chaos.
* Necrons - show them the power of Necrodermis and resurrect entire armies across the map.

To be part of the Private BETA leave a comment or send me a private message.

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Horus Heresy Minimod BETA. BUGGY BUT RELEASED! 0,o

Horus Heresy Minimod BETA. BUGGY BUT RELEASED! 0,o

Apr 27, 2014 Demo 37 comments

As promised a minimod of the Horus Heresy Mod. Getting busier nowadays. Uploading it in case I mysteriously disappear so that the files will be in the...

Post comment Comments  (0 - 10 of 115)
Montschi
Montschi May 19 2015, 4:35pm says:

What about some face textures like this for Angron??^^

Fc09.deviantart.net

+1 vote     reply to comment
super71
super71 May 8 2015, 7:51pm says:

Any news on this mod ?

+1 vote     reply to comment
Whiteshield Creator
Whiteshield May 14 2015, 9:55am replied:

yes the mod has released a private beta to get more ideas and advice from the community

+1 vote   reply to comment
lorddrogan
lorddrogan May 8 2015, 10:16am says:

Your mod looks great,I really like the new units design and stuffs so please,count me for your private beta Whiteseild :)

+1 vote     reply to comment
lorddrogan
lorddrogan May 8 2015, 10:05am says:

How we can access to this mod please ?

+1 vote     reply to comment
marioboy0862
marioboy0862 Apr 25 2015, 10:29pm says:

Is this for Darkcrusade because i can't find any darkcrusade mods whats so ever.

+1 vote     reply to comment
dantles1992
dantles1992 May 8 2015, 9:23pm replied:

there is Titanium Wars for DC here on ModDB

+1 vote     reply to comment
Whiteshield Creator
Whiteshield Apr 26 2015, 12:32am replied:

soulstorm

+2 votes   reply to comment
Spikyball
Spikyball Apr 24 2015, 3:39pm says:

Yeah, count me in for the private beta please. The mod looks like a lot of fun and i love all the new units, buildings etc. All the stuff seems real cool.

+1 vote     reply to comment
caiusbingerus
caiusbingerus Apr 23 2015, 11:45am says:

hey whiteshield, count me in ;-) i am interested in yours, seems like the greatest compilation of dow mod stuff, if it is a compendium, my wet dreams come true ;-) cheers mate and have a nice one

+1 vote     reply to comment
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