This is a T.C for MAX PAYNE 1 that I'm working on that's based on the 1978 Zombie Horror classic DAWN OF THE DEAD. I'm trying to stick to the movie as closely as the MP1 engine will allow me & I'm also using a DIRECTORS CUT version of the movie for refferance. This T.C has the same story, weapons, characters, music & green skinned zombies as the original movie, & just like the movie you have to shoot the zombies in the head to kill them. Also any weapons that became avalible to characters in the movie will also become avalible to them in this T.C & at the same time & places in the plot.

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On this page you can see an overview of my mod that lists it's general concept & key features. You can also keep up to date with my overall progress on the mod by using the percentage readouts for each listed item.

Posted by Halloween4 on Nov 13th, 2007 digg this super bookmark
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This is a Total Conversion mod for the Max Payne 1 engine that i'm working on that's based on the 1978 Zombie Horror Classic DAWN OF THE DEAD. With this mod i'm trying to stick as closely as I can to the movies storyline as the MP1 engine ( MaxED ), will allow me too. I'm also using an uncut DVD version of the movie as a refferance.

This T.C has the same story, weapons, characters, music & green skinned zombies as the original movie & just like in the movie you will have to shoot the zombies in the head to kill them.

Also, any weapons that became avalible to characters in the movie will also become avalible to them in this T.C & at the same time & places in the plot & other characters such as police & gang members will also use the same weapons that they used in the movie. However, the main characters will only be able to pick up & use the dropped weapons used by these characters if they themselves used them in the movie, & because i'm sticking to the movies original weapons I've also had to drop a few of the default MP1 weapons that were used in the original game but there are 7 New weapons included in this mod which may or may not be for the players use, they are as follows:

(1) 44 Magnum ( used by the Player & Bad Guys )

(2) Colt 45 Revolver ( used by the Player & Bad Guys )

(3) Flare ( used by an N.P.C in a cutscene only )

(4) Sword ( used by a Bad Guy only )

(5) Tear Gas Granade Launcher ( used by an N.P.C in a cutscene only )

(6) Tommy Gun ( used by a Bad Guy only )

(7) Some Fighting Moves ( Not Kung Fu - used by the Player only )

PLEASE NOTE:
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The Original weapons that are also still avalible to the player are the 2 Shotguns, the MP5 & the Sniper Riffle ( although they have been reskinned & tweaked in most cases ).

OTHER THINGS TO LOOK FORWARD TOO IN THIS T.C ARE:
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(1) A completely New storyline & soundtrack taken from the movie - Including diolog ( 25% COMPLETE )

(2) 12 Completely New level's - including a New tutorial level, New worldspheres & additional level sounds ( 25% COMPLETE )

(3) New weapons - Including Some New fighting moves, Not Kung Fu ( 100% COMPLETE )

(4) Completely New characters taken from the movie - Including Zombies, Gang members, Police N.P.C's, Soldier N.P.C's, Hillbilly N.P.C's & the movies 4 main characters to play as in different level's ( 50% COMPLETE )

(5) New character animations - Including Real smoking characters ( 100% COMPLETE )

(6) New death cams ( 100% COMPLETE )

(7) More blood decals ( 100% COMPLETE )

(8) New level objects & scenery, some with interactive animations & some which are just animated - Including New pain killers (Syringes), working mall esculators, cars - jeeps & lorries, a trike motorcycle & a reskined hellicopter with the same paint job as the one in the movie ( 25% COMPLETE )

(9) New menu & loading screen ( 25% COMPLETE )

(10) New interactive menu sounds ( 100% COMPLETE )

(11) A level sellector ( 100% COMPLETE )

(12) New graphic novel pages ( 25% COMPLETE )

(13) A New hud ( 100% COMPLETE )

(14) New easier to use console commands ( 100% COMPLETE )

AS MENTIONED ABOVE THERE ARE 12 COMPLETELY NEW LEVEL'S IN THIS T.C & THEY ARE AS FOLLOWS:
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(1) DAWN OF THE DEAD - TUTORIAL - A Completely New tutorial level that explains the New concepts that come into play in this T.C. ( 100% COMPLETE )

(2) THE TENEMENT RAID - PART 1 ( Rooftop Shootout ) - You & your police unit will have to do battle with a gang of thugs on the rooftop of a tenement building, in the first part of this level, in order to gain entry to the building so that you can clear it of all the Zombies contained within. This will not be easy as the gang are trying to protect the zombies as they believe that the undead still possess the souls of their recently dear departed relatives & friends. ( 100% COMPLETE )

(3) THE TENEMENT RAID - PART 2 ( Tenement Zombie Sweep )- Now you & your police unit has gained entry to the tenement building your next assignment, in the second part of this level, is to eliminate all of thugs left inside & the zombies that they are trying to protect. ( 100% COMPLETE )


(4) THE MEETING POINT
- This level is more of a cutscene level that is taken from the scene in the movie where all of the characters meet up at the chopper for the first time in order to make their escape from the zombie infested city, although I will be throwing in a couple of extra supprises in this level ( that were not in the movie ), just to give the player some interaction with the level. ( 50% COMPLETE )

(5) THE PRIVATE AIRPORT - You'll have to do battle with some Zombies at a small private Airport, in this level, while trying to refule the Chopper. ( 25% COMPLETE )

(6) THE SHOPPING TRIP - You'll have to do battle with some mall Zombies in this level, while you try to collect some items from the a mall store in order to furnish your new mall hideaway. ( WORK IN PROGRESS )

(7) FLYBOY TO THE RESCUE - You'll play as Flyboy, in this level, as he does battle with a Boss Zombie while trying to run to rescue of Peter & Roger after hearing some shots being fired that makes him think that they are in trouble & in need of he's assistance. ( WORK IN PROGRESS )

(8) MALL ZOMBIE SWEEP - You will have to kill all of the remaining zombies contained inside the mall in this level, in order to make it safe to inhabit. ( WORK IN PROGRESS )

(9) THE LORRY BLOCKADE - You will have to keep the mall parking lot clear of all zombies, in this level, by shooting them from the mall roof, while you play as Fran, so that Peter & Roger can drive lorrie's up to the malls entrances in order to block them so that no more Zombies can enter the mall after you've just been cleared it of all the zombies contained within. ( WORK IN PROGRESS )

(10) THE HELLS ANGLES RAID - You have to do battle with some Hell's Angle's, in this level, that are trying to penetrate the mall. ( WORK IN PROGRESS )

(11) ESCAPE FROM THE MALL - You'll have to battle with some New mall zombies in this level, while playing as Peter, as he decides not to commit suicide after all, but instead join Fran in her bid to escape from the mall by chopper after it has become infested by zombies once again due to the Hell's Angle's raid. ( WORK IN PROGRESS )

(12) ZOMBIE END COMBAT - This BONUS LEVEL is much like the bonus level in the original Max Payne game where you have to do battle with many enemie's, i.e zombies, in a large open level which in this case is the main hall area of the mall. This bonus level is reached, as in the original game, by completing this T.C using the hardest setting. ( WORK IN PROGRESS )

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Platform
PC
Game
Max Payne
Developed By
Halloween4
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Official Page
Maxpayne.levels4you.com
Release Date
TBD
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