This is a Total Conversion mod that i'm working on using the MAX PAYNE 2 Gaming engine ( MaxED 2 ). The mods based on the 1978 Cult Classic Zombie Horror movie DAWN OF THE DEAD, & i'm trying to stick as closely as can to the movie, & as closely as the MaxED will allow me. I'm also using the DIRECTORS CUT version of the movie as refferance. This mod will have the same story, weapons, characters, music, & green skinned Zombies as the original movie, & just like that movie you will have to shoot the Zombies in the head to kill them.
Good news, or maybe bad news, depending on your perspective on things.
After much deliberation following my loss of interest in continuing with this modding project due to some external concerns, I have decided not to let it get me down any longer & let all of my hard work go to waste, so have started work on this project again. However, I have also decided to transfer all of my existing work over from the Max Payne 1 engine ( MaxED ), to the more advanced Max Payne 2 engine ( MaxED 2 ), which will enable me to take advantage of the better Graphic's engine, Ragdolls, & better A.I ect...
Of course this means that I have a lot of work cut out for me transfering all of my existing work over to the updated Max Payne 2 engine as they are not exactly the same with regards to ingame programming commands among other things, & I also have to upgrade a lot or textures & models, but watch this space.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.