A Cold Day In Hell v1.1
Full Version 1 commentTHIS IS THE NEWEST VERSION OF THE MOD. This mod makes Max Payne brutally hardcore... Play it only if you know the game inside and out and you want a challenge...
This mod makes Max Payne brutally hardcore... Play it only if you know the game inside and out and you want a challenge.
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THIS IS THE NEWEST VERSION OF THE MOD. This mod makes Max Payne brutally hardcore... Play it only if you know the game inside and out and you want a challenge...
This mod makes Max Payne brutally hardcore... Play it only if you know the game inside and out and you want a challenge.
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I noticed an MP5 in one of the images, will the Commando's refrain from using the M4?
Yes, most of them use MP5 instead of M4, but M4 still can be found in the Cold Steel factory. Aesir Security guys use MP5 too.
Hey man!
I can't unpack your mod, it simply won't open it up. Can you reupload in a different cload?
Hi! I don't really know what's the problem here... Make sure you do everything right. Unpack the .rar file into your Max Payne folder and launch the game with "A cold day in hell" option.
I don't know if I'm allowed to post links on moddb.com to third-party file hosting sites. But if there are issues with downloading, you can try different mirrors - moddb allows you to do that. I just downloaded the mod and it unpacked easily.
Try again and if there are still problems, I'll think of something.
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i finish mod in 4 runs, 1CH, 2CH, 3ch_p1 + 3CH_P2
hard but passable
proof Twitch.tv
Twitch.tv
3RD chapter arent highlighed yet
Hi, A good mod, although a bit overly high difficulty level is in my opinion. There are two moments in the game that are hard to pass, and one moment especially, which is impossible to pass (and has to be completed, for example, on immortality codes), the first moment is in a mission where we only start with a baseball bat where you have to quickly take out a few guys , I approached him more than 20 times. The second moment is the one in the mission at the Punchinnello villa at the end when three guys burst in and quickly kill him and shoot us right away, you only have a fraction of a second to react. I really couldn't go through with it, and I tried a good 30 times (it's already very difficult in the original) let alone with this mod. Why does the MP5 only have 20 rounds in a magazine? „Max does not automatically reload his weapons in a shootdodge” – this, in my opinion, is also an unnecessary complication.
Hi, thanks for the positive feedback! :) As for the difficulty, I know for sure that this mod can be beaten with no cheats, but to be honest, I've been playing Max Payne for 20 years so I know all the tactics etc.
In the baseball bat section you can complete the level in two ways. The first way is to act as the developers intended. Instead of confronting the enemies right away, you wait a bit and make your way to the room where you find 2 berettas, a shotgun and a couple of gas bottles. The second way is to kinda abuse the AI of the enemies: you make them notice you, return to the room where you started the level, stand to the left of the doorway and spam attack button so that enemies cannot enter without getting hit by the bat. In this case, they simply cannot come in and shoot you.
The second moment in the Punchinello manor - if I understand you correctly, you're probably talking about the Punchinello office with three Killer suits. I don't really see what was the problem for you, maybe you were playing with too high FPS so they reacted that fast? My FPS is usually 180-250. I don't know, I just press roll button right away and hide behind his chair. The Killer suits act stupid then and you have some time to shoot them - not that difficult if you have dual ingrams...
I gave MP5 20 rounds since it's the exact number you have in Max Payne 3 (without golden guns). But yeah, maybe 30 rounds would seem to be more reasonable. I rarely use shootdodges, but I always thought it was way too unrealistic that Max instantly reloads his guns without animation and is invincible to bullets and nades.