David Hunter is an unwitting collaboration of some of the very best 3rd party productions for Quake III Team Arena. Packaged into a single megalithic title, it is combined with the awesomely modified David Hunter game play, creating a modification for pure thrill factor, David Hunter features an entirely new game style, based around the player set-up skirmish. Battle over a wide array of maps built in an equally wide range of styles, sizes and scales. The extremely fast paced adrenaline pumping game play can provide some extremely tense moments, and by comparison, most 1st person shoot ‘em up titles cannot compete with the pure intense game play driven action provided by David Hunter. Only in the David Hunter universe will you get to fight with such ferocity against an unforgiving foe! Solid walls of lead are unleashed upon unsuspecting foes with an unnatural fury, exhilarating bolts of energy sear across beautifully drawn arenas and a great many corpses line the battlefields.
This is another ingame shot that highlights some
of the kickass effects - this time the map is
Ancient Archipelago, another map chiefed and put
in a 'best of' map pack.
The map itself is excellent and quite large. This
screenshot is merely a very small section of
it's very impressive architecture!
The Sonic Blaster weapon effects are visible in
this image, with Blastkowitcz almost losing the
end of his Shotgun barrel!