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0 comments by [1CB]RuIm on Jul 7th, 2011
Deutsch:
Bauer
Priester
Schwertkämpfer
Pikenier
Hakenbüchsenschütze
Bogenschützen
Reiter (Nationen anbhängig)
Kanonen
Mörser
English:
Peasant
Priest
Swordmen
Pikenier
Arquebus contactors
Archer
Equestrian (Country specific)
Cannon
Mortar
It's dead. Free to go, lads.
it's so cool!
You will release this mod or not?
Hope you release that mod !
A new AI is an essential part of the Modification!
COOL TRACKING ! is tehere improved AI also ? :o like they are smarter and so ... and they aint doing same armys always and they dont make useless soldiers :P
No new missions! This is not planned.
New is the 16 century and the 19c, complete new is the tech tree.
The tech tree will historic, "better (I hope :) )! The game itself remains the same.
# A new building sequence
# Time adaptation of the developments
# Some new units and buildings
Because of new nations, we are still discussing this.
And it will "not" Cossacks II ;). More than 8000 units is the rule.
"Only the dead have seen the end of war"
And what features will bring to the old game..?From description all i've could understood is that you'll add some mission(historical battles)+ some new units..
What about new nations?..by the way if you really working to something big..don't transform the game into Cossack II napoleonic wars...it sucks...it lock everything there..no more big armies..no more fun..nothing..;)Keep this feature..having big armies at you're dispossol will never be boring;):D
Try to add more nations..that all i can recommand you...about Historical campaigns etc..it will be hard to restore them..;) no one will ever know exacly what relly happened in the midle of a battle..all we know trough history are the losers and the woners..( and a few strategy they used...but some battles will always remain a mistery;))
We´ll give our best ;)
Hey looks good guys keep up the work, and keep this mod alive.