The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Welcome to the Cosmos Ad Infinitum Mod for Sins of a Solar Empire

Project Goal
Provide the potential for an infinite
number of new systems to Sins of a Solar Empire without dramatically
changing core game play elements.

To accomplish this, the mod will make use
of script generation developed by me to automate the redundant time
consuming tasks of creating entity files, wiring the GalaxyScenerioDef,
planetary bonuses and planet abilities.

Features of the mod:

  • New Planet Sizes: Dwarf, Normal, Giant
  • Custom icons and pictures for all new planets
  • Matching mainview icon sizes for planets
  • New planetary bonuses, potentially based on planet type (WIP)
  • New planetary abilities (WIP)
  • TBD (new stars, moons, non-traditional planets, etc)

Planet Types/Sizes
New planet types must be mapped to one of
the existing: Terran, Volcanic, Ice, Desert, Asteroid, or GasGiant
equivalent. The new planet type may get some tweaking but will mainly be
used to drive the planetary type specific bonus/minus applied to the

Planet sizes may be used to determine
bonuses, abilities, upgrades and resource asteroids available. Still
researching what I like best.

I'm still in the process of improving a
few elements for this mod. One being a script to generate the brush
entries for the mainview, hudicons infocards, pictures and undetected
icon sets. I've also improved the process for icon and pictures which
results in a better quality image (not in the test systems yet).

Current Iteration 1 test Systems (Not released):

Fictional Sol
(Textures from Celestial Bodies, and various other public sources)

(Textures from Rigel system in Celestial Bodies)

(Textures from Tenorias system in Celestial Bodies)

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

RSS feed Downloads
Cosmos Ad Infinitum (Diplomacy 1.34)

Cosmos Ad Infinitum (Diplomacy 1.34)

Demo 2 comments

Cosmos Ad Infinitum: This download contains various planet textures from fictional Solar Systems (Diplomacy 1.34 compatible).

Fictional Rigel System Demo

Fictional Rigel System Demo

Demo 0 comments

Cosmos Ad Infinitum: This download contains various planet textures from the fictional Rigel Solar System found on Celestia Motherlode.

Fictional Sol System Demo

Fictional Sol System Demo

Demo 0 comments

Cosmos Ad Infinitum: This download contains various planet textures from our Solar System including some fictional textures. Fictional Textures include...

Post comment Comments  (0 - 10 of 11)

im shure this question has popped up already but will there be a "Rebellion" Port ?

Reply Good karma Bad karma+3 votes
ZombiesRus5 Creator

I also have a new upload pending that is Diplomacy 1.34 compatible.

Reply Good karma+1 vote
ZombiesRus5 Creator

The planet mods can't be activated together due to constraints on Sins stacking rules (GalaxyScenarioDef specifically).

I've made some changes to help with using the new planets classifications in GalaxyForge.

For example it is now possible to identity RigelTerran separate from the normal Sin's Terran planets.

Reply Good karma+1 vote

Hello to everyone

Sorry for the question but:

Sun & Rigel files can work together?

and how do I determine the specific type of planet with galaxy forge ?

I'm new like this, please have mercy ;-)

Reply Good karma Bad karma+1 vote

don't be afraid to add fictional space objects, like Halo Rings... or even make up your own.

Reply Good karma Bad karma+1 vote
ZombiesRus5 Creator

A download is pending of the Sol System. I had to make some modifications to use a new texture sheet for the icons, but the end result is pretty good and the icons where generated from a better render.

Reply Good karma+1 vote

this seems ok but i think ill stick with the Stars mod

Reply Good karma Bad karma+1 vote
ZombiesRus5 Creator

It's not meant to replace Stars, Distant Stars, etc...

It's more of an exploration of the various textures that exist and making them available to Sins for casual changes and to any mods if they choose to use them.

Reply Good karma+2 votes
Genocyber Online

Nice mod bro, be keeping my eye on this.

Reply Good karma Bad karma+2 votes

This shows promise... Tracking

Reply Good karma Bad karma+4 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Sins of a Solar Empire
Send Message
Release date
Mod watch
Start tracking
Embed Buttons
Link to Cosmos Ad Infinitum by selecting a button and using the embed code provided more...
Cosmos Ad Infinitum
Last Update
46 members