Cosmos Ad Infinitum: This download contains various planet textures from fictional Solar Systems (Diplomacy 1.34 compatible).
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Provide the potential for an infinite
number of new systems to Sins of a Solar Empire without dramatically
changing core game play elements.
To accomplish this, the mod will make use
of script generation developed by me to automate the redundant time
consuming tasks of creating entity files, wiring the GalaxyScenerioDef,
planetary bonuses and planet abilities.
Features of the mod:
New planet types must be mapped to one of
the existing: Terran, Volcanic, Ice, Desert, Asteroid, or GasGiant
equivalent. The new planet type may get some tweaking but will mainly be
used to drive the planetary type specific bonus/minus applied to the
Planet sizes may be used to determine
bonuses, abilities, upgrades and resource asteroids available. Still
researching what I like best.
I'm still in the process of improving a
few elements for this mod. One being a script to generate the brush
entries for the mainview, hudicons infocards, pictures and undetected
icon sets. I've also improved the process for icon and pictures which
results in a better quality image (not in the test systems yet).
Current Iteration 1 test Systems (Not released):
(Textures from Celestial Bodies, and various other public sources)
(Textures from Rigel system in Celestial Bodies)
(Textures from Tenorias system in Celestial Bodies)
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