Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game and one of the first mods for this game. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.
Official Contra 008 China Trailer.
Better quality in YouTube: Youtube.com
Really waell mae trailer! Awesome work guys!
but I still think that the Guan Yu special ability is OP
(buried)
Well what did you expect? this mod is unbalanced as ****
It has been a bit unbalanced, but from the sounds of it, they are putting a lot of work into trying to balance 008 better before release.
Tbh I think the Guan Yu needs to have a different special as well.
Badass trailer! one of the best ever made for Zero Hour.
Well that is one well put togather trailer as Black already mentioned.
Might I ask what music you used? I like it.
Looking forward to the next version of Contra, this has always been one of the better Zero Hour mods.
Mods looking great, I'm making an amazing campaign for it ;)
It is really great trailer! It shows what each Chinese general is capable of... which brings some in-balances in my opinion.
These rocket infantry of Inf Gen seems to me OP for their great fire rate. They were capable of ruining a base in minutes with the size of an average inf assault by other generals. This makes his infantry more stronger and less massed, when you dont need that many to make your way to enemy base. I know that Fai's infantry should be strong, but this is really too much.
Kwai's Shaitan/Guan Yu... if you can have only one at a time, making it invincible for some time seems good to me, as it is epic unit.
I have suggested and pointed this out time ago on your forums. Kwai's Battlemaster still has non-Chinese-design skin/textures. I dont mean the design, but the camouflage. It dont match to China style in any way.
I must only point out on my opinion that Fai's and Tao's epic units dont fits into China in any way, more like it was designed in cooperation with USA. Only pointing on this. I must admit they are strong, but the design is out-of-place in my opinion.
The rocket infantry video in the back of the base was sped up and fast-forwarded for time's sake. I think the design ideas are good, but I agree on the skin for the Battlemaster.
Designs? Good?
Yes. I like the Designs for the Yang Wang and Battle Fortress. Yangwang has insanely high damage but a very low armor and rate of fire, it is perfect for Nuke General. The Battle Fortress requires infantry to be garrisoned to be effective, and it depends on which infantry you put in to determine the effectiveness. What do you think is wrong with the designs?
Oh, you misunderstood me. I dont mean about its weapons, capabilities and such, I cant expected that by ůdesign" you will mean this... i mean appearence. You must clearly see that when you will compare Yang Wang and Overlord, it will punch you into the face that Yang Wang dont fits to the overall Chinese design of their appearence. Like I said, its like USA designed the chassis, and China put on their weapons.
You have a point, but would you expect ALL China heavy tanks to have Overlord Chassis? I mean, Flame general and Tank General have the Overlord Chassis already, so a new one was designed. We decided to change it up a bit, I think it looks good. It looks Chinese design and make to me, but that is a matter of opinion.
Chinese design? Where? I understand that reusing Overlod's chassis is really too much, but these two are TOTALLY different, and in no way even distantly similar to Chinese Design. Even new US units with new skin and design looks low tier compared to these. These are more like from a distant future. For Battle Fortress, look on SwR Battle Fortress. it dont uses Overlord's chassis, and still you can feel Chinese design in it. These two...arent in my personal opinion anyhow Chinese.
my fav part was the shaitan always =3
i would cry if that was my base
Nice work guys
@Black/Brunez
Guan Yu ability is not OP because it damages the Gaun Yu as long as it is activated (1 min and no turning off).
@V.Metallic
ATGM troop is at rank 4 and very weak against anti-infantry stuffs. Its rate of fire equals to 007 one.
Further balance test will be conducted for sure.
So what? You can easily destroy a whole base in a minute with 3+ invincible Guan Yu. And I usually wouldn't stop at just building 3 or 4.
alright!! that's one awesome trailer! i'm starting to love the infantry general. by the way, is kwai's guan yu still upgradable with emperor upgrades? and can they still shoot air? i hope not.
Yes they can. But if you know what your doing, you can still easily destroy one.
T_T and i hated looking at those things shoot air even if i'm the one using it. and yeah they can be destroyed; by general granger to say the least. i once attacked granger's base with seven of these things and the all got pwned by 3 wyvern supersonic bombers, 3 aurora bombers and 2 f35s.
try using alot of them like 25 or something, :P, works for me on super weapon general
Impatient to see the next trailer --> USA trailer <--
Ребята, выкладывайте на Youtube!
YEAH china ftw. this is a epic trailer, now i want to see USA super weapon girl :D.
just a question, that acopelyse device its offcourse very strong, but how does it work? does it have a timer and shroud reveal like other super weapons? cause it really should be possible to easily kill it. also, will be it for nuke general or al china? cause nuke guy has enough super powers by now.
oh and for 2 player maps, will my own base survive the blast? :P
and very last thing :D, will you please change radition back to 007? i don't like those circles.
It works like this:
- you purchase one general point to enable it
- build it near target
- it has timer, but only you can see the timer (enemy doesnt know you made it)
- it doesnt reveal to enemy like any other superweapon
- it destroys 2/3 of 2 players map
It is only for nuke general.
@Geroenimo, the song in this trailer is a mix of few songs, i dont remember exactly the name of them, because they are from some Chinese cartoon.
awesome mod can someone tell me the name of the song of chinas trailer???? PLZ
I dig out the song names for all of them who like it and ask for it, there are 2 songs in this trailer mixed in one:
Motokura Hiroshi - Ikkitousen Dragon Destiny (main theme)
Motokura Hiroshi - Ryuu no Hatsudou
I could not fully describe how epic and awesome this trailer is. Just... wow. I am so looking forward for the next release! Well done! :')
When it will be released?
Cant wait :)
Definite release date is unknown, but mod is in Alpha testing and the campaign is in progress.
Просто супер!!!Даже лучше первого трейлера!!
WOnderful!
However,why the music sounds like 《Shao Lin football》's title music?
Another,Tank General's "Guan Yu"is realy fit the hero's name ,but what about the "Shintian"——刑天,sounds like "Shaitan".
man. . . that was ONE hell of a Trailer the Music is stunning and the Units are so EPIC! im really looking forward to this.
Yan Wang auto locking missile o_O It's the most badass thing that I ever seen in Zero hour,Good job :)
But I still wonder that Apocalypse Device can destroy my whole base too.
Oh god, I want it now
sweet Big transport helis are done :D
LoL they scudstormed their own base at 8:14
This trailer is awesome, it already started with a HUGE explosion, i want to use that device since i saw it for the first time.
wow VERRY creative naming oh and by the way do you play dynasty warriors by anychance?
jk seems cool
please give nuke bunkers... at LEAST BUNKERS!
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*Sees the Nuclear Missile Launcher at 2:30* What have you done????!!!
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The music sounds like a combination of Ace Combat style music mixed with Magnum PI style music. Lol xD