As a member of an elite rebel fighting force based out of City 17, you and your four comrades have found yourself in a most hopeless situation: an unstoppable horde is approaching, one that cannot be defeated even by the likes of you and your experienced team. Facing insurmountable odds and with no hope of rescue, there's only one thing you can do: hold your ground and face endless waves of enemies in a suicidal yet heroic effort to save as many future victims’ lives as possible. You will not survive.

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Media RSS Feed Report media Contingency Release Screenshots (view original)
Contingency Release Screenshots
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CuervoSp Dec 31 2011 says:

Sorry but I dont like this, looks a bit empty and the textures aren't aligned correctly.

+3 votes     reply to comment
jamespizzurro Author
jamespizzurro Dec 31 2011 replied:

This one remains a work-in-progress. Don't worry, we'll get it right eventually. =P

+1 vote   reply to comment
Third.Eye Dec 31 2011 replied:

How are the textures not aligned correctly?

+3 votes     reply to comment
jamespizzurro Author
jamespizzurro Jan 1 2012 says:

This map plays quite well by the way. Nice work, Third Eye. =)

+1 vote   reply to comment
KingJones Jan 4 2012 says:

Brushes have to be made to the Size of textures... Sidewalk for example.
Otherwise... just Center a Texture and it will fit the brush aslong as the Size is right.

+2 votes     reply to comment
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Some screenshots depicting some of the environments featured in Contingency.

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Dec 31st, 2011
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