StarCraft Xel'Naga Vengeance
Real Time StrategyStarCraft Xel'Naga Vengeance is a mod for C&C generals zero hour
Date: 03/02/2525 <\ Slipspace Rupture Detected... <\ Initiating Scan... <\ <\ IFF Unconfirmed: Unknown Vessel 2/A-6 <\ Unknown Materials Detected <\ Vessel Approaching... Defence Groups:Ready
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StarCraft Xel'Naga Vengeance is a mod for C&C generals zero hour
In the far future of the 41st millenium, mankind struggles to keep the enemies of the Emperor at bay, barbaric Orks are ravaging planets at the borders...
A modification for "Command & Conquer Generals: Zero Hour" that hopes and aims to bring RTS Base Building & Command of Units, ranging from Infantry, Tanks...
Mod it is based on games Fallout, Fallout 2, Fallout Tactics, Fallout 3, and Fallout: New Vegas, and also Bibles Fallout. Also in calculation some mods...
Originally created as a tribute to the well-known mod, Command & Conquer Untitled, firstly planned for being only a few bug fixes and personal tweaks...
Slowly building to world domination.... slowly but surely
Sequel to the Yuri's Revenge. 12 factions + bonus one. Original red alert 2 units + dozens of new.
Just some dumb PVE-Vanilla++ mod i made for myself to make playing Generals alot more fun. Just read the installation instructions carefully in the files...
This mod is highly inspired by Tiberian Sun. and development is in they early stages.
A Star Wars vs Warhammer 40k vs Halo Mod! The original mods Imperial Assault, Only War and HCW are long dead.
Idea creator: USA_Bruce. Mod coder: Fivi1858. Welcome to 1.04L! Or "Better Leang" as we like to nickname it! This is a patch focused on almost entirely...
The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into...