Conquest is a single player mod for Quake. There are several outstanding features, some of which are done already (such as the shop, shielding, and many weapons), others aren't. As always, visit the homepage occasionally for updates. Shop ==== There's a shop in town that's always open. You can buy and sell weapons, ammo, shields, and items, and convert gold to credits. There are also other shops located in various locations around each level (and you can heal yourself there, though the inn is much cheaper), but their prices are slightly higher. You can navigate the shop menus using the arrow keys to move the selection around, and pressing attack and jump/altfire to select or cancel. Weapons ======= You have 5 slots for holding weapons. You can buy whatever weapons you want, and even buy a weapon multiple times. In fact, you can buy 5 railguns if you can afford it; however, it's beneficial to have a variety of weapons so you can deal with whatever shielding the enemy...

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The most major update is the implementation of FRIK_FILE, allowing player stats to be saved and transferred between maps. From now on, when you beat a level, you get to keep your money, weapons, shields, and so on. There's also a new shop model, which looks much better IMO. I've changed the

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The most major update is the implementation of FRIK_FILE, allowing player stats to be saved and transferred between maps. From now on, when you beat a level, you get to keep your money, weapons, shields, and so on.

There's also a new shop model, which looks much better IMO.

I've changed the price of a number of shop items. Things will be more expensive now because the player can afford them. The player also starts the game with 1000 credits to spend, one layer of green armor, and a mere shotgun for protection.

There are also new weapons available at the shop:
Crossbow
Stake Launcher (ala PainKiller)
EMP Poison MOD (severely poisons enemies)
EMP Heat MOD (sets enemies on fire)
Ricochet MOD for rockets
Cluster MOD for grenades

There's a great deal more coming, so keep updated at the Inside3D forums. I occasionally post builds of the mod there for feedback.

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Tei
Tei - - 418 comments

:D

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