Announcing you the North Africa Theater mod for Company Of Heroes. Company Of heroes: Afrika is a Total Conversation mod, that will bring North Africa to your game. Afrika mod will take you from the beaches and hedges of Normandy to the dreaded sands of North Africa. The mod not only brings in new environments, models and textures but also bug fixes, revamped weapons system to suit open desert warfare and a completely different, open desert tactics, where two world class generals clash together in an unforgiving battle over teritory and resources, who will win? You decide!

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aidas2
aidas2 Jun 10 2012, 9:04am says:

In case anyone is wondering, the emplacements are premade, not buildable.

+2 votes     reply to comment
Kontakt_5
Kontakt_5 Jun 10 2012, 10:15am replied:

I like it as long as you don't have that annoying thing where one or two soldiers would stay outside of the emplacement without a heavy cover bonus.
Have you considered giving infantry a "stand ground" command which immobilizes them in place?

+5 votes     reply to comment
stukatankkiller
stukatankkiller Jun 10 2012, 10:36am replied:

yes and spint, these command are so useful ingame :D

+4 votes     reply to comment
neilcatorce
neilcatorce Jun 10 2012, 9:34am says:

this is perfect!!! i love desert terrain.

+1 vote     reply to comment
JesusOfCalgary
JesusOfCalgary Jun 10 2012, 11:16am says:

The HMG team has some pretty silly lookin' hats :P You should give them a thinner jacket instead of the original parkas they have on, would fit the desert environment better in my opinion.

+1 vote     reply to comment
aidas2
aidas2 Jun 10 2012, 12:30pm replied:

The hats are Pith Helmets. And volks don't mix well with the ammo belts iirc.

+3 votes     reply to comment
Skorzeny2
Skorzeny2 Jun 10 2012, 11:35am says:

Wow, amazing work there. However, I think you'd have to consider to remove those hats in favour to historical accuracy. They were only used in the first months of the campaign, as they proved to be uncomfortable and most of the troops prefered the helmet or the Feldm├╝tze.

+1 vote     reply to comment
aidas2
aidas2 Jun 10 2012, 12:31pm replied:

Not all soldiers will have them, only one or two per squad, it's still wip.

+2 votes     reply to comment
burtondrummerNY
burtondrummerNY Jun 10 2012, 2:28pm replied:

I disagree. While they were only in use during the beginning of the conflict, they are characteristic of the Afrika Korps and really make them stand out. Company of Heroes does a lot with their units that don't fit the timeline of WW2 as well, it's more about capturing the essence of the armies.

+2 votes     reply to comment
RainbowWAR
RainbowWAR Jun 10 2012, 12:47pm says:

I absolutly love those trpical helmets!

+2 votes     reply to comment
LouieTheKing
LouieTheKing Jun 10 2012, 2:05pm says:

its great you guys are still making progress, cant wait to play it!

+1 vote     reply to comment
kapulA
kapulA Jun 10 2012, 5:08pm says:

Well, afaik, Slayer managed to get a pretty nice lookin' Volks torso mixed with Gren legs & ammo belts as an MGer model, so it shouldn't be too hard to do? Also, a Feldm├╝tze or two along with the pith & regular helmets would also be nice, if not too much to ask. Other than those minor remarks, it's looking really nice! :)

+3 votes     reply to comment
Aussie-tosser
Aussie-tosser Dec 19 2012, 8:19pm says:

I can't wait to blow up one of these. ;)

+1 vote     reply to comment
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Description

You've asked for it ;)

Textures by VanAdrian and Halftrack. Pith Helmet by Halftrack and Burton. Skins variate.

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Type
Demonstration
Date
Jun 10th, 2012
By
aidas2
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1680×1050
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