Mod will bring back Tiberium war and some other stuff to Red Alert 3 engine! There will be possible to build GDI, NOD or SCRIN base build on water also there will be some amphibous.

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sgor00 Online
sgor00 Aug 7 2013, 1:41pm says:

Looking good. I like it.

Containers will look better, if you'll make ground under container with reflection of light, looks like C&C 4 containers

+1 vote     reply to comment
thejafhar Author
thejafhar Aug 7 2013, 1:52pm replied:

There is a light under crate, but barely visbile, i will work on it, also light like in CC4 is impossible to do.

+1 vote   reply to comment
VectorIV Aug 7 2013, 3:29pm says:

In my opinion, the effects are kind of 'casual'. You could use some work on that :)

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thejafhar Author
thejafhar Aug 7 2013, 4:25pm replied:

some smoke?

+1 vote   reply to comment
Gunship_Mark_II Aug 7 2013, 6:11pm replied:

I told ya about distortions&light&smoke :3

+1 vote     reply to comment
jfpoliveira12 Aug 8 2013, 2:18am replied:

A few suggestions if you mind: the Titans cannons should move in the direction of their targets, its a bit weird that they face forward and hit a tank thats below them. The second thing is the Flame Tanks veteran flames should be blue altogether, not just the final ground effect, to make it more noticiable.

Its just my 2 cents on the matter. Your mod is coming along great I wish I could play it already. I hope you can pull off having bigger maps than RA3s, because those are tiny. Oh, one more thing, consider having the nod spider drones (or whatever they are called) from C&C4 so we will have one subterranean unit at least, please.

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Guest Oct 24 2013, 9:27am replied:

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youmadbro011 Oct 14 2013, 5:36pm says:

Gunship has made the main points i'd suggest aha.

+1 vote     reply to comment
MiniMage Jan 30 2014, 9:39pm says:

Why bursts? A steady stream of fire is a lot cooler. ;c

+1 vote     reply to comment
keithktam Feb 11 2014, 6:38am says:

burn them with flame!!

+1 vote     reply to comment
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NOD Flame Tank unit footage

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Aug 7th, 2013
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