Mod will bring back Tiberium Wars to Red Alert 3 engine!

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sgor00
sgor00

Looking good. I like it.

Containers will look better, if you'll make ground under container with reflection of light, looks like C&C 4 containers

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thejafhar Author
thejafhar

There is a light under crate, but barely visbile, i will work on it, also light like in CC4 is impossible to do.

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VectorIV
VectorIV

In my opinion, the effects are kind of 'casual'. You could use some work on that :)

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thejafhar Author
thejafhar

some smoke?

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Gunship_Mark_II
Gunship_Mark_II

I told ya about distortions&light&smoke :3

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jfpoliveira12
jfpoliveira12

A few suggestions if you mind: the Titans cannons should move in the direction of their targets, its a bit weird that they face forward and hit a tank thats below them. The second thing is the Flame Tanks veteran flames should be blue altogether, not just the final ground effect, to make it more noticiable.

Its just my 2 cents on the matter. Your mod is coming along great I wish I could play it already. I hope you can pull off having bigger maps than RA3s, because those are tiny. Oh, one more thing, consider having the nod spider drones (or whatever they are called) from C&C4 so we will have one subterranean unit at least, please.

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youmadbro011
youmadbro011

Gunship has made the main points i'd suggest aha.

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MiniMage
MiniMage

Why bursts? A steady stream of fire is a lot cooler. ;c

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keithktam
keithktam

burn them with flame!!

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NOD Flame Tank unit footage

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