Post news Report RSS Tiberian Sun Redux Update #13

Tiberian Sun Redux Update #13 To read the full article please continue reading.

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First I want to say to everyone a happy late 2012, and now to the point of the news.

Mobile Sensor Array (MSA)


Both factions have this vehicle as a means of detecting units travelling subterannean as well as cloaked units. The MSA also has the ability to show enemy forces or bases in the shroud for radar display within the range of its scanners.

Model by: Ruby92
Texture by: Mjfabian
UVWmapped bt: Taxikiller

Civilian buildings


Tiberian Sun Redux will be no total conversion if we dont have the original civilian buildings in it do we ? No we do not so here is just a quick view of some of the civilian buildings that would find in Skirmish games.

Model: Taxikiller
Texture: Taxikiller

GDI Starport/Dropship Bay.


The GDI Starport provides the might Mammoth MK II which would be dropped by the huge GDI Dropship, its only possible to call 1 Mammoth MK II at a time.

Model: Flashknight33
Texture: Taxikiller

GDI Droppods Support power.


When your in doubt or losing units fast then call in some reinforcement, each drop is 6 units, with rifle and grenadiers.

Model: Taxikiller
Texture: Taxikiller

EMP Cannon


The EMP Cannon is one of the best deffence structers you can have, with a cooling time of 6 minutes it can dissable enemy force's fast and easy but also your own force's as well so be sure on how you use this weapon commander because, shooting at the wrong direction or at your own units can turn the tides on your side.

Model: Genmokai
Texture: Taxikiller

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Metalloid
Metalloid - - 373 comments

This looks very nice. I like the work. Keep on modding happily for all of us awaiting this mod, while we play Tiberian:Dawn:Redux

Reply Good karma Bad karma+7 votes
AirborneSn1p3r
AirborneSn1p3r - - 3,137 comments

haha, i love it! the civi buildings look awsome :D

Reply Good karma Bad karma+2 votes
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