This is a MOD for Command Conquer:Zero Hour, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the number of units of each faction to prevail Zero Hour, the unit will differ from nature (such as the Hummer into infantry units), the total number of units unchanged. Game camp for "Asian-Pacific Allance (APA), European Union (EU), Global Liberation Army (GLA)", each camp administered three generals, in accordance with general reference to Generals 2 specialty condemnation .

Post news Report RSS Generals 2 (RA3 mod) release

Greetings, everyone. I'm glad to announce that the wait is finally over, the English version of the Generals 2 open beta is here!

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Greetings, everyone.

I'm glad to announce that the wait is finally over, the English version of the Generals 2 open beta is here! Moddb.com

Generals 2 ver 1.0 (English)


G2 6

G2 3

G2 4

G2 1

G2 2

After encountering some technical difficulties, which forced us to completely redo the English patch from scratch, we're finally releasing the first beta version of the Generals 2 mod, enjoy!

SuperFeatherYoshi

Staff

Trinity: Models, Textures, SFX, Primary development

MuXing: Assisted development

M-Tails-P/SuperFeatherYoshi: English translation

Frankzhu: Text polish (csf)

MoeShiro: Text polish (csf)

Butterfly Effect: Assisted development

Yari Mini Sub: Assisted development

suvzi: Assisted development

ZY: Assisted development

mahailong008: Coordination, Publicity

Comments
Mr.Allar
Mr.Allar

Creat job guys. And thank you for a creat mod.

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NO13ODY
NO13ODY

hi, I have two questions, does this work for uprising?
And how are you earning from this.. im curious..

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superfeatheryoshi
superfeatheryoshi

1. There IS NO Uprising mod, it can't be modded, at all.
2. We don't. Nobody earns from mods, ever.

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BreadIsDelicious
BreadIsDelicious

RA3 terms of service forbid you from setting an (entirely optional, ofc) donation thing? Something like a PayPal or a Patreon.
I wouldn't be surprised if that's indeed restricted (greedy nonsense *is* what EA is known for the best), but even if just a few bucks a month, imo THIS much work deserves more than a (still well-deserved) "HORE CARP U GUYZ R AWESOME THANKYOU".

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NO13ODY
NO13ODY

So this is a hobby work huh.. sad to hear that..
But nice to see a group still active on CNC games,

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ego_brainz
ego_brainz

you and staff, earn our gratitude and thanks!!!

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Tleno
Tleno

Beta? So what is missing or needs work?

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superfeatheryoshi
superfeatheryoshi

All audio in this version are placeholders, the top secret protocols are still subject to change, and naval units aren't in the game yet.

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NukeFlames0025
NukeFlames0025

Congrats on the beta release, however i can't seem to get it working

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a7mad3esa
a7mad3esa

Glorious
thank you
this is the best mod for RA3

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moddlord1
moddlord1

Good news!

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t95blackeagle
t95blackeagle

looks awesome in red alert 3
everything work fine
but it need little bit re balance for some units

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Nimostar
Nimostar

I would change the RA3 illumination, doesn'0t fit with generals mood. RA3 is bright, Generals is dark. I think you can actually replace it for the CNC4 file, which is more realistic.

(this is virtual point lighting)

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ztz2019
ztz2019

顶!

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saudate
saudate

This mod looks awesome but sadly, it does not seem to work with the Steam version of RA3... it just crashes when loading a map. :'(

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