This is a MOD for Command Conquer:Zero Hour, We are ready reference Generals 2 (FTP) model to create a new model of buildings and units, the number of units of each faction to prevail Zero Hour, the unit will differ from nature (such as the Hummer into infantry units), the total number of units unchanged. Game camp for "Asian-Pacific Allance (APA), European Union (EU), Global Liberation Army (GLA)", each camp administered three generals, in accordance with general reference to Generals 2 specialty condemnation .

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Unity3D
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Comanche_Prime
Comanche_Prime - - 1,926 comments

I hope Unity is not so limited, as those ones...

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PurpleGaga27
PurpleGaga27 - - 2,066 comments

Unity? How can anyone make such a RTS using the Unity Engine if it has limitations?

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MrTimm
MrTimm - - 4,994 comments

unity is just an engine, so that means you can make what ever you want, seen the game Iron grip by the developers of Mideast Crisis(2) by ISOTX well that is also unity.

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mahailong008 Author
mahailong008 - - 379 comments

Hello, may I ask "march of war" with Unity3D engine produced?

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MrTimm
MrTimm - - 4,994 comments

Yes March of War is also build with Unity3D

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mahailong008 Author
mahailong008 - - 379 comments

Thank you.

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Description

In addition ZH \ CNC3 \ RA3 version, we have U3D version.