Seven factions, two wars, one battlefield. Devastation is IMMINENT...

Eternal Armageddon: The Devastation (EA:TD) is a mod for Yuri's Revenge.

It will include:

-7 new factions
-minor changes to the three existing factions
-new units
-balanced gameplay
-new effects
-maps (if any :3 )
-better AI

This mod is made with Npatch SE. So when the mod is released, make sure to have the patch installed (though I might switch to Ares).

I'm planning to release the mod when one new faction is fully functional.

The release method is roughly something like this (yeah, I'm releasing it the same way the Paradox team is releasing their's (RA3 Paradox) cuz its not time consuming (and shuts the mouth of any impatient playa :P )) :

1st release:Allies, Soviets, Legion, Empire
2nd release:Wing of Freedom
3rd release:Talon Corps
4th release:Descendants

Currently needed positions:
-3D Modeler
-Shp Maker
-Map Maker

If you're interested, drop me a PM ;)

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The battle taxis The battle taxis "The Apocalypse has already begun."
Blog RSS Feed Report abuse Latest News: August Update: Green is good

1 comment by The_Freedom_Fighter on Aug 5th, 2013

I'm currently working on revamping the three current factions (Allied Nations, Soviet Union, Chimera Legion). Its gonna take some time cuz there is a ton of work to do, like balancing, replacing units, making cameos, etc. Hopefully, once this is done, I might be able to implement a Technology Branch system I've thought of some time ago. I'll post an update regarding this some time in the future, but don't get your hopes up seeing this feature in the first release. I'll probably experiment with it once I'm happy with the mod's current status. Curious on how this Tech Branch system works? Here's a brief idea:

As for now, here are previews of some the revamped Allied vehicles:

August Update: Green is good

The Blackhawk has been replaced with an updated version of the Nighthawk. Still a radar-invisible transport chopper armed with a machinegun, I plan to make it upgradable with rocket pods once the Tech Branch system is implemented. Also the Comanche has ditched it's all-black paint scheme for a more unified Allied scheme.

August Update: Green is good

All Allied vehicles have green windshields, making them look more unified. Each faction will have different unified colours for their vehicles' windshields. Also note the Claymore Howitzer's new voxel, done by Azri_Apoc.

August Update: Green is good

Some minor graphical changes for the Allies' navy. Note the green windows that was mentioned above.

August Update: Green is good

The good ol' Pillbox is back! Also introducing the Gun Turret, by now a familiar face to most of you. Its naturally the polar opposite of the Pillbox, it's 90mm Anti-Tank gun being effective against vehicles but less so against infantry. The Cryo Turret will make a return in the future as an alternative for both these base defences once the Tech Branch system is implemented.

Thats it for now. Remember to check for more updates ;)

Post comment Comments  (0 - 10 of 68)
paradig124 Jan 8 2014, 9:34pm says:

Hey FF
I was just wondering what sort of playstyle and units the Descendants will have as well as the Talon Corps

+1 vote     reply to comment
tjarek129 Dec 26 2013, 5:10pm says:


+1 vote     reply to comment
zero99913 Aug 5 2013, 2:44pm says:

news looking great! :) keep it up

+1 vote     reply to comment
Guest May 23 2013, 5:17pm says:

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ryancaesarcrush123 May 23 2013, 9:54am says:

date release????

+2 votes     reply to comment
Guest May 22 2013, 8:06pm says:

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Commander-Ojama Mar 22 2013, 2:53pm says:

Mod is alive!

+1 vote     reply to comment
Hawkian Jan 8 2013, 2:22pm says:

I hope you switch to Ares, Launch Base has Ares support and it's incredibly amazing. :D This mod looks pretty good, I hope to see more awesome stuff. :)

-1 votes     reply to comment
The_Freedom_Fighter Mar 3 2013, 12:41pm replied:

Unfortunately Ares still lacks a number of features that NpatchExt has. Until those features are implemented, I'll have to stick with what I have currently.

+3 votes     reply to comment
Hawkian Mar 4 2013, 3:58pm replied:

Yeah, and I stopped using LaunchBase due to it removing the sound files which caused me to have to reinstall the game. Mods for C&C: YR are touchy. ._.

+1 vote     reply to comment
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