Prepare yourselves for a total conversion of Generals on brand new SAGE 2.0 engine. We'll bring you back to battlefield with stunning visuals and physics, we'll keep old stuff to for your enjoyment!

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Generals Evolution - Media Dump.
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Elbareth Oct 24 2012, 3:39pm says:

awwww memories <3

+6 votes     reply to comment
Anubis_theDark Oct 24 2012, 3:52pm says:

Yep ... you can put that old EA made comanche in any engine ... it will still look like ****. Cool overall, i just wish at some point many of this EA crap will be replaced.

+4 votes     reply to comment
Gunship_Mark_II Author
Gunship_Mark_II Oct 24 2012, 4:07pm replied:

In plans, i would like to ask some popular Generals modding community for model contribution.

+6 votes   reply to comment
IICLERICII Oct 25 2012, 3:31am replied:

Попробуй связаться с SWR Productions, которые сделали Shokwave и сейчас делают Восстание Красных. Гляди может они тебя в их команду возьмут и вы вместе сделаете потрясный мод.

+3 votes     reply to comment
Emiliomau Nov 29 2012, 12:31pm replied:

eu posso ajuda você .

+1 vote     reply to comment
Euphoria_21 Oct 24 2012, 11:05pm replied:

but... I don't mind it... :(

+1 vote     reply to comment
CnC_Fin Oct 24 2012, 3:55pm says:

Perhaps you may use the Comanche used in Rise of the Reds and SHW with permissions, since it definetly looks more Comanche than the original model.

And awesome laser.

+6 votes     reply to comment
((;^GrimReaper^;)) Dec 3 2012, 11:43am replied:

yeah that's what i was thinking...the SHW/ROTR Comanche is probably one of closest to the real thing...

Know that you guys are doing Generals Units without trying to change the physical appearance, but i don't suppose it would be possible to make it so the Comanche doesn't get the pylons on the side until the rocket pods upgrade? and if its possible make it so the Bays that the hellfire are normally stored in actually open....I'm not really sure if this is possible with the RNA engine, but i figured i would ask.

+1 vote     reply to comment
GooberTrooper Oct 24 2012, 4:11pm says:

Hopefully the helicopters and vehicles will not travel through each other as much as they seem to in the previous images when this is complete.

+3 votes     reply to comment
arphax Oct 30 2012, 10:37pm says:

hopefully the infantry units are from generals not ra3

+1 vote     reply to comment
Alexali7 Nov 2 2012, 7:00am says:

The Crusader tank on the bottom seems like its gunshot is misplaced

+2 votes     reply to comment
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Last media dump from alpha stage, contains screenshots from new maps ( Armoured Fury, Tounament Desert ) Keep in mind that everything is subject to change. Kindly ignore any RA3 content, it will be cut/replaced.

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Oct 24th, 2012
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