This mod is simply adds a lot of new content including units, upgrades and more. Every units will be renew with fresh model. Improve gameplay and also FX.
The first beta release of this mod. Note: This is the beta, and also, bug and some schit might appear at certain time or so.
C&C Generals - Condition Zero
A clean C&C Generals Zero Hour installation Patched to 1.4
What does clean mean? - No other mods. To be sure your ZH folder folder
should not have an "Art" subfolder and in "Data" there should be no "INI" folder.
And no file with the ending ".big" that does not belong to default C&C:Generals ZH may be there.
And also, the Script file should be empty in order for this AI to work
If you want to keep your Zero Hour folder clean, you can make a copy and install the mod
there. You can have multiple ZH's with different mods.
Copy all files from the archive into your Zero Hour folder (default or copied one).
It should look like this:
../Command & Conquer Generals Zero Hour/!CZBeta_Art.big
../Command & Conquer Generals Zero Hour/!CZBeta_Content.big
(and all other .bigs)
Run 1 of the START bats. They will either start in the normal 600x800 resolution. If you have another resolution copy one of the bats and
Change the -xres and -yres arguments to your resolution, you can also add
-win (starts the game windowed)
You can also just create a shortcut to generals.exe and put the commandline arguments there.