Eastern Front is a free mod for Company of Heroes. Following the ethos of mimicking a Relic Entertainment expansion pack, Eastern Front has succeeded in adding two full new factions, the Soviet Red Army and the German Ostheer, packed with unique and exciting units to the existing armies - a feat never before achieved in the Company of Heroes world.

Report article RSS Feed Soviet Union Units

This is an article about the Soviet Union unit list.

Posted by Angstmann on Jan 23rd, 2009




Command Squad

Red Guard

Sharpshooter Team
PTRD Tank Hunter Team

Heavy Mortar Unit
ZIS-2 Unit
ML-20 Firebase




Doctrine Units:

Sniper Ace


Standard Rifles
All Conscripts now have Mosin Nagants.

Molotov Cocktails
All Conscripts now have petrol bombs.

Sturmovie Ingenery
All Ingenery now gain satchel charges.

SN-42 Body Armor
All Ingenery gain Elite Armor.

Artillery Spotter
Sharpshooter teams can now call down precisision artillery strikes.

Men against tanks
Increases PTRD team size to 4 and gives an additional PTRD.

Threadbreaker Shells
All ZIS Units now gain the Threadbreaker ability.

Phosphor Rounds
Heavy Mortars can now fire Incendiary Rounds.

All T-34s are now upgunned.

Post comment Comments
Richardsen Feb 14 2009 says:

¿The IS-2 is going to be some kind of buildable Tiger, right?

+1 vote     reply to comment
Hauptmann_Marvin Feb 21 2009 says:

Um, what rifles do the Conscripts have BEFORE Mosins?

+1 vote     reply to comment
aidas2 Mar 7 2009 replied:

i think they hawe the same mosins but afther that all of the squad haves mosins?

+1 vote     reply to comment
ph33rESP Apr 1 2009 says:

U guys are both wrong. if u see the video only half the conscripts of mosins. extra rifles gives all of the conscripts rifles

+1 vote     reply to comment
shake81 Oct 27 2009 replied:

i think he is right but the funny thing is i was talking on coh chat about this like a year ago about how 1 man gets a gun the other ammo.

+1 vote     reply to comment
Piemanlives Nov 27 2009 replied:

i remember that it was from call of duty finest hour and i went around stabbing with ammo

+1 vote     reply to comment
ph33rESP Apr 1 2009 says:

only half the consripts have* mosins

+1 vote     reply to comment
ObssesedNuker Apr 15 2009 says:

Even though you are so close to finishing, and thus I hate having to speak-up now, I have concerns with your chosen artillery pieces. The ML-20 Gun-Howitzer was not intergrated at the battalion level (which is the heighest organizational level your going to play at in CoH), but was more often deployed in seperate artillery regiments intergrated at the Corp and Field Army level. The same is true of the ZiS-3 (which is more of a light artillery-piece then a anti-tank gun) which were deployed in seperate battalions intergrated at the division level. My suggestion is to upgrade the ZiS-2 into the doctrine weapon and replace it with the M1942 45mm as the basic-level. I have no idea with what to replace the ML-20 yet, but as soon as I find a suggestion, I'll e-mail you guys.

+1 vote     reply to comment
Lt_Veron Apr 19 2009 says:

who else thinks conscripts should be free in menpower cost and only cost population x3?

+2 votes     reply to comment
ph33rESP Jun 5 2009 replied:

that depends on how good conscripts are. if they are really sucky, do barely any damage, and die really easily then they should.

+1 vote     reply to comment
Felinewolfie May 6 2009 says:

Eh. He's partly right there. Russians had 45mm AT. If Germans Wehr have 50mm, I mean, cmon. / Even Americans got 57mm. And you'd give 76mm AT
to the russians as standard?

As for artillery, well, there's the Katchuya (PLEASE limit the max amount, as those are simply god-powerful. To 2 like Allied or 4?)
Or simply make Heavy Mortars be the artillery :) Mobile, vulnerable,
powerful for a mortar?

As for other 'real' artillery. The Wehr use 200mm arty as doctrine
off-map. Should be the same for the ML20 gun Howitzer, I feel.
(Same for americans, a short range static Howitzer is meep, sigh).

+1 vote     reply to comment
SaintDaveUK Creator
SaintDaveUK May 14 2009 replied:

Calliopes aren't limited, and neither are Walking Stukas or Nebelwerfers.

+1 vote   reply to comment
DELTΔ May 26 2009 replied:

yes caliopes are limited, you have max of 2

+2 votes     reply to comment
Felinewolfie May 6 2009 says:

Could give Russians the Jeep. They got plenty from lend-lease.
Just limit it to 3 Max, or something, as it's not russian-made
(although they did get the license).
Side note :
personally, I think molotov coktails AND FLAMETHRWER engineers
should affect tanks... sigh. But that's just me :)

+2 votes     reply to comment
Felinewolfie May 6 2009 says:

personally, I think molotov coktails AND FLAMETHROWER engineers
should affect tanks... sigh. But that's just me :)

+1 vote     reply to comment
TehBossRegime Aug 18 2009 says:

i agree with Felinewolfie, but not about the flamethrowers. Molotov Cocktails were invented by the Finnish in the Winter War. They would throw them into a tank's engine, lighting it aflame, burning the crew inside.

+1 vote     reply to comment
HurrYcan Oct 3 2009 says:

where can i download this mod?

+1 vote     reply to comment
shake81 Oct 27 2009 replied:

not out yet bud just the beta (i think) but if you dont have it you cant get :(

+1 vote     reply to comment
shake81 Oct 27 2009 says:

im not sure but if the Conscripts take no pop cap wont ppl just rush with them every time?

+1 vote     reply to comment
shake81 Oct 27 2009 says:

secondly i think the Partisans should be like the panzers uint and be duployable from any empty building ???? yes no maybe?

+1 vote     reply to comment
jakeslatts Jan 16 2010 says:


+1 vote     reply to comment
Ataman Feb 16 2010 says:

Guys, I tried playing Soviets and was surprised that units cannot retreat. Is it done on purpose or it is a bug?

+1 vote     reply to comment
blitzkreigboy26 Feb 22 2010 says:

LOL it's definitely done on purpose bud :) you haven't read any of the briefing by Major Dankov have you ;)

+1 vote     reply to comment
Guest May 8 2013 says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Company of Heroes: Opposing Fronts Icon
Send Message
Official Page
Release Date
Released 2010
Mod Watch
Track this mod
Report Abuse
Report article
Related Games
Related Groups
Archaic Entertainment
Archaic Entertainment Developer & Publisher with 16 members