8 new races, new units and features for the original 9 races. With the mission to bring all races to Dawn of War, in the style of their Codex, drawing inspiration from the Table Top Game. The complete collection of the Codex Mod to date.

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Lost and Damned Balance and Bugs (Games : Dawn of War : Mods : Codex : Forum : Bugs/observations : Lost and Damned Balance and Bugs) Locked
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Jun 12 2012 Anchor

Again I had loads of fun with them and there where a few bugs.

The enforcer can not use the execute ability on the cultists when merged with them; Blood letters use the old and ugly models (not sure if intended) and have missing textures on their axes (not the double ones only the one sided ones) .

But on the bright side their Chaos Sorcerer does not freeze when using the doombolt. :D

Jun 12 2012 Anchor

cultists, crap yeah he won't. never thought of them............ Easy fix.
Blood letters, got sorted old model, er, just deciding which version to use, they might all go back to the old one actually (legal reasons).

fis will be in 3.2, plus whatever version of the letters I go with

Jun 13 2012 Anchor

No, Noooooooooooooooooooo.... I see that I'm gonna play 3.1 forever. :D

Jan 22 2013 Anchor

Their starting leader seems to be able to one hit space marines, something i find interesting as the normal IG general certainly can't. The exalted colonel i believe the name is. His bodyguard goes down no fuss, but he can take on a space marine captain and win more often than not.

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