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Red Zone Europe plays about 35 years into the future. It's a total conversion for Command and Conquer 3: Tiberian Wars, intending to create a relatively Realistic gameplay, combined with several "sci-fi" parts. Be careful about your tanks, one or two ATGM from behind will kill them!
You have to capture these in order to gain power. There are three "levels" of them, indicated by the number of pipes (turqoise), having 1, 2 or 3 pipes, each being twice as effective as the lower level.
In order to capture them, simply send in a combat engineer.
They replace the tiberium crater + field.
Hmm, in order to gain power or cash?
They look nice. ;-) Hopefully, there'll be enough of them on the battlefield. :-D
In order to gain power. They replace the tiberium craters, so there are going to be as many drill towers as originally where tib fields.
so you can reuse the same engineer over and over again, or only 1 time use?
oops, wrong post, wanted to post it in the one below XD
Just have an problem with the engineer part, How does he(/she) get in?
Not "in", but if you tell him to capture it, he packs out a small control device, etc.
cool idea, but it this the only way to create power?
Currently, yes.