In year 2047, the alien crystal element - commonly known as "Tiberium" - began blanketing the Earth. As war continued over the past century between the European Union (EU) and the Pan Asian Coalition (PAC), Tiberium fields continued to grow, changing the course of Nature forever. The year is now 2142, and the dawn of a new Ice Age has thrown the world into a panic - a global threat that nobody has ever expected. In "Command & Conquer 2142", the two military superpowers will collide - in an epic battle for the last habitable lands. The math of this war is simple: Some will live, most will die.
Hello to our Moddb friends & visitors! :D
It's been a while! :D We are very excited to show you this batch of updates on CNC2142, featuring our first official CNC2142 map.. Cerbere Landing!
We hope you'll like this update as much as we do! :D
That building always looked imposing, hah, will we be able to put snipers in there? :O
yup! it's accessable ^^ you can put snipers for long range accuracy, assault class for anti-infantry, support soldiers for suppressive fire, engineers for taking out vehicles nearby.
I am tracking this wonderful mod! Awesome!
Very impressed with how you guys managed to re-create Cerbere Landing.
Will this map allow you to build bases like in the vanilla C&C 3, or will it be some sort of "you only have one building for recruiting units, micro-manage your units to full effectiveness" kind of gamemode like in CoH/DoW II/WiC/EaW?
Hey man!! Long time no see and thanks :D
CNC2142 has been through some changes over its development process, but ultimately we have decided players will have the ability to build a selection of buildings similar to vanilla C&C3, however with micro-management embedded into a two-click command system. We will be releasing more information on that very soon ^^