So, here I am again with some more Earth Conflict stuff :)
Ok, so...Right now pretty much most of the coding and art is ready for the next release.
Air combat is working "nicely", as seen on last few vids.
As well as field artillery and Anti-air defense units.
SCVs\Shipyards are mostly "working", as well as the available ships:
General powers have been completly replaced by a unlock system for units\buildings.
And as far as I can tell, vehicle X infantry combat is somewhat balanced.
Full(or at least what I didnt forget to add to it) change log can be check here
Right now, AI is dead as hell, and I'm pretty bad at scripting Zero Hour AIs, even thou I'm tryin, well, most of the time it only gets worst xD
Also, another problem I'm havin that is slowin down the project: 3DS Max 8 crashes A LOT on my computer, some problem that apperently happens on Win7, and its the last version of 3DS Max that has a W3D exporter, so I gotta use it. So, yeah, might take a bit till I'm able to get stuff tested and balanced if needed.
Suggestions? critics? wanna help with the project? Leave a comment below or PM me.
Information related to the whats planned for the Alien faction.
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Mod Version: v0.185b Size: 700x700y Players: 2p Unit restriction: None
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