After being upgraded, modded, and expanded, the games of the Command and Conquer universe have withstood many of the tests of time. For years, gamers have bickered over which game was truly the best. Now, you can have a bit of each. The CnC: All Stars mod for Zero Hour features a uniquely combined array of units and structures from every Command & Conquer title. This modification loosely relates various C&C titles for the sole purpose of creating an interesting, unique, and fun experience on the battlefield. The mod has been released, and was downloaded more than 20000 times in its first two weeks.

Report abuse All Stars v1.1 Patch
Filename
AllStars_1.1.0.0_patch.zip
Type
Patch
Uploader
MicScoTho
Date
Oct 8th, 2007
Size
33.83mb (35,476,389 bytes)
Downloads
2,087 (1 today)
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Description

This is patch Version 1.1 of Command & Conquer All Stars. The patch requires you already have All Stars v1.0 installed. Patch 1.1 includes a number of bug fixes and adds foreign language support to All Stars for players who have version 1.0 Full already installed. All Stars Lite does not provide additional language support. ************************************************* ****************************** Version 1.1 Release Notes -- October 8, 2007 GENERAL CHANGES - New map added: Free For All Stars (5 players) - Improved Tiberian Coalition and Red alert Alliance AI - Amphibious units now able to travel in and out of water on most official maps - Tech Buildings now auto-repair - Bug fixed: trees are now cleared in the area of new building sites - Added support for international editions of Zero Hour: German, French, Spanish, Polish, and Korean UNIT-SPECIFIC CHANGES - Harvester hotkey changed from 'H' to 'V' - Artillery now affected by Tiberium Shells upgrade - Artillery...


This is patch Version 1.1 of Command & Conquer All Stars. The patch requires you already have All Stars v1.0 installed.

Patch 1.1 includes a number of bug fixes and adds foreign language support to All Stars for players who have version 1.0 Full already installed. All Stars Lite does not provide additional language support.

*******************************************************************************
Version 1.1 Release Notes -- October 8, 2007

GENERAL CHANGES
- New map added: Free For All Stars (5 players)
- Improved Tiberian Coalition and Red alert Alliance AI
- Amphibious units now able to travel in and out of water on most official maps
- Tech Buildings now auto-repair
- Bug fixed: trees are now cleared in the area of new building sites
- Added support for international editions of Zero Hour:
German, French, Spanish, Polish, and Korean

UNIT-SPECIFIC CHANGES
- Harvester hotkey changed from 'H' to 'V'
- Artillery now affected by Tiberium Shells upgrade
- Artillery damage increased from 120/40 to 150/50
- Juggernaut now affected by Tiberium Shells upgrade
- Mammoth Mk. II health increased from 2000 to 2500
- Harpy hotkey changed from 'H' to 'A'
- Harpy weapon damage against ground targets decreased from 65 to 50
- Harpy weapon damage against air targets decreased from 45 to 35
- Harpy weapon clip reload time slowed from 2 seconds to 3 seconds
- Rocketeer weapon damage against ground targets decreased from 50 to 45
- Minelayer graphical glitch potentially fixed
- Shock Trooper weapon damage increased from 20 to 30
- Grizzly collision box resized to match model
- Grizzly health increased from 400 to 425
- IFV default weapon damage against ground targets increased from 20 to 25
- IFV Shock Trooper weapon damage increased from 12.5 to 20
- IFV undamaged speed increased from 60 to 68
- Gattling Tank hotkey changed from 'G' to 'T'
- Gattling Tank undamaged model bones added
- Gattling Tank weapon damage against ground targets increased from 12 to 16
- Gattling Tank weapon damage against air targets increased from 10 to 12
- V3 Launcher upgraded weapon detonation effects added
- Apocalypse collision box resized to match model
- Apocalypse cost increased from 1700 to 1750
- Apocalypse health increased from 1000 to 1200
- Apocalypse can no longer crush smaller vehicles
- Apocalypse is now crushable by Mammoth Mk. II, Overlord, and Battle Fortress
- Prism Tank hotkey changed from 'P' to 'R'
- Battle Fortress rubble model skin fixed
- Tesla Tank hotkey changed from 'T' to 'S'
- Tesla Tank rubble model added
- Tesla Tank weapon mode button cameos fixed
- Tesla Tank weapon damage increased from 100 to 150
- Tesla Tank high-current hotkey changed from 'H' to 'I'
- Harrier model updated
- Harrier hotkey changed from 'H' to 'A'
- Kirov collision box resized to match model
- Kirov Pop Gun upgrade now puchaseable when multiple Kirovs are selected
- Kirov turn speed increased from 35 to 100
- Floating Disk health increased from 600 to 650
- Floating Disk weapon damage increased from 60 to 70
- Slave Miner Slave depositing time decreased from 0.25 seconds to 0.2 seconds
- Bomb Truck Disguise ability description added

STRUCTURE-SPECIFIC CHANGES
- Communications Center superweapon build limit enforced
- AA Gun health increased from 1000 to 1200
- AA Gun weapon damage increased from 15 to 16
- AA Gun weapon range increased from 300 to 325
- Airstrip model dimensions reduced by 10% each
- Helipad hotkey changed from 'H' to 'E'
- Hunter Seeker Drone hotkey changed from 'H' to 'U'

GENERAL'S POWER CHANGES
- Iron Curtain General's Power description added
- Iron Curtain now kills infantry
- Iron Curtain no longer affects Rocketeer

The Known Issues list included below was updated with version 1.1 of this mod.

Post comment Comments
starchristian456
starchristian456 Nov 9 2007, 6:49am says:

can i gedt the numper 1.o plees

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Platform
Windows
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Official Page
AllStars.CNCLabs.com
Release Date
Released Jul 17, 2007
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MD5 Hash
c254d8435ebf75730f6de90d4a2003ea
Related Mods
CnC: All Stars (C&C Generals: Zero Hour)
CnC: All Stars C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy