Changed a few things and i thought its important to keep it update because it strongly affects the gameplay.
-All Enemies 'Collision sizes' are reduced. Originally they all been like 2x the size of the Enemies and thats what made them so easy to kil: at medium to - high distance. Now you need better targeting and especially kamikazes are harder to hit and will more often reach you.
-Much Effects have been improved (generally all blood and impact effects; Big enemies do now have Big Effects. Kleers got some additional bone-sprites. Rocket-trail improved etc)
-Arachnoid reachness increased
Well, i think its better and feels once again, more serious :)
Soon i will just upload another update that will hopefully bring the flamethrower in the game. But since it affects the mod alot i thought i link to the updated one here !
**updated version is now added to 'downloads' section**
-few screenshots added to 'images' Section