This Mod totally changes Serious Sam 2 to feel more "serious". It is not directly the re-creation of SS1 FE/SE - The Main-Features are: - more than 22 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Ugh-Zan III (last boss) and Huge Lava-Golem -Weapons changed: To feel like Serious Sam 1 Weapons. Big, Hard and unforgiveable. -All new Special-Effects: Explosions, Gore etc -All new Sounds: Alot original sounds from Serious Sam 1 -new game-options: Enemies-Multiplicator & Spawn-Time-Reducing (recommend to play the original maps & Selectable Weapon-Speed (comfortable setting or true original speed from SS1) -about 20 new Weather-effects for Levels that looked so plain and should have them: Rain, Snow, Lightings, Flying Leaves, Ashe-Rain, Dust-Clouds, Fog-Clouds Ball-Lightings, Ambience Sounds, Thunders, Metroids, Insects.. -2 new maps: Arcade Map 01 & Huge Enemies Test-map with +1650 Enemies -All the feel of the Game is modified so hard to be like the game was developed for...

Report RSS SS1 Enemies Mod: Latest build 070328

Changed a few things and i thought its important to keep it update because it strongly affects the gameplay. -All Enemies 'Collision sizes' are reduced. Originally they all been like 2x the size of the Enemies and thats what made them so easy to kil: at medium to - high distance. Now you need

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Changed a few things and i thought its important to keep it update because it strongly affects the gameplay.

Classic Serious Sam II

-All Enemies 'Collision sizes' are reduced. Originally they all been like 2x the size of the Enemies and thats what made them so easy to kil: at medium to - high distance. Now you need better targeting and especially kamikazes are harder to hit and will more often reach you.
-Much Effects have been improved (generally all blood and impact effects; Big enemies do now have Big Effects. Kleers got some additional bone-sprites. Rocket-trail improved etc)
-Arachnoid reachness increased

Just a promotional Image
User Posted Image
the new bones-impact effect for Kleer's
User Posted Image

Well, i think its better and feels once again, more serious :)

Soon i will just upload another update that will hopefully bring the flamethrower in the game. But since it affects the mod alot i thought i link to the updated one here !

**updated version is now added to 'downloads' section**
-few screenshots added to 'images' Section

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