This Mod totally changes Serious Sam 2 to feel more "serious". It is not directly the re-creation of SS1 FE/SE - The Main-Features are: - more than 22 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Ugh-Zan III (last boss) and Huge Lava-Golem -Weapons changed: To feel like Serious Sam 1 Weapons. Big, Hard and unforgiveable. -All new Special-Effects: Explosions, Gore etc -All new Sounds: Alot original sounds from Serious Sam 1 -new game-options: Enemies-Multiplicator & Spawn-Time-Reducing (recommend to play the original maps & Selectable Weapon-Speed (comfortable setting or true original speed from SS1) -about 20 new Weather-effects for Levels that looked so plain and should have them: Rain, Snow, Lightings, Flying Leaves, Ashe-Rain, Dust-Clouds, Fog-Clouds Ball-Lightings, Ambience Sounds, Thunders, Metroids, Insects.. -2 new maps: Arcade Map 01 & Huge Enemies Test-map with +1650 Enemies -All the feel of the Game is modified so hard to be like the game was developed for...

Report RSS Small Update for Actual Final 1.0

Additional Features for Classic Serious Sam II Final 1.0

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Category: Small Update for Classic Serious Sam II Final 1.0
Filesize: 5 Mb
Changes:
- Randomized Fire/Recoil -rate for Colt Weapon.
- New Option to select >Classic Styled Kamikaze<, with raised Arms.
- New Option to use >Classic Double Shotgun Model< !
This Model has no Arms yet or Reloading Animation. It's just the Gun (with simple Fire Animation).
- New Option to select >Increased Spread Range< for Double Shotgun.
- Added a neat Shell-Casing Sprite.
- New Skin for Orx_Commander.
- Changed Gib Physics.

Installation:
Extract the included File (Update 240808.zip)
to your Serious Sam 2 Folder.
i.e: C:\Program Files\Serious Sam 2

Screenshots:

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Download Classic Serious Sam II

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zaxzasdczxs
zaxzasdczxs - - 16 comments

Can someone help me with a problem ??, it turns out that none of the meteorological effects appear, not one, I do not know why it is, everything is fine except that, can someone help me? : C

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