With the impending collapse of the Citadel, two members of the Resistance are tasked with evacuating any citizens remaining. Little do they know that their mission sees them gaining critical information that puts the early fate of White Forest in their hands.

Report RSS City17: Episode 1 | The Real January Update

Our final major update for the month, featuring a frenzy of map screenshots!

Posted by on

City17: Episode 1

Intro


Today marks our final major update for this month, and the day we enter 'crunch' mode, where all of our content is locked down as we make our final 'push' to complete the mod. We've saved the best for last though! This update is bursting with juicy map media!

While C17 still doesn't have a concrete release date, we'd like to officially say that it will likely see it's release before Summer. This means that we're still aiming for a Q2 release


Map media









Improved eye textures


We've redesigned our eye textures to give them a much more realistic presentation. To achieve this, we completely revamped the eye textures to be much higher resolution, and we've spent some more time tweaking our shader parameters for the eyes, which involved harvesting actual pure baby eyes.



The eyes on the left of this screenshot feature our updated texture. Both eyes have the shader improvements applied.

We've actually borrowed much of this technology from Team Fortress 2, but saying we got them from babies pleases the Heavy greatly.


New team members


To get City17: Episode 1 out on time, Gear has taken on a some new team members, including a few voice actors, a couple modelers, and another programmer! A list of all current Gear members can be found below.

  • MrTwoVideoCards: Project Lead, Head Mapper, Particle Artist, Texture Artist
  • Mess: Mapper, Composer, Sound Engineer
  • Zipfinator: Mapper, Particle Artist
  • 1/4 Life: Lead Programmer
  • Sam Za Nemesis: Lead Modeler, Animator
  • Sortie: Programmer, Distribution
  • .Cyberkave: Programmer
  • diwako: Texture Artist
  • Sn1pe: Animator
  • Bites: Modeler
  • Da Big Man: Sound Engineer
  • fps_NoobKiller: Composer
  • VESS: Concept Artist, Voice Actor
  • Anachron: Modeler
  • Phillip Marlowe: Voice Actor
  • Leo Leonidas: Voice Actor
  • Edli: Voice Actor
  • KG: Lead Bug Tester
  • Pelpix: Artist

Updated ModDB theme


City17: Episode 1 now has a custom ModDB theme, thanks to Alex Malkin of Alexmalkin.com. Let us know what you think in your comments, and be sure to check out the summary page as well!


On the horizon...


That's it for this update! Stay tuned; in the coming weeks we'll be releasing a gameplay video, and some videos demonstrating FaceAPI and it's benefits to immersion and game play.

City17: Episode 1
Comments
EricFong
EricFong

Awesome, good luck there City 17: Episode one creators.

Reply Good karma Bad karma+4 votes
ciastoludek
ciastoludek

There will be no Episode 3 this year... But who cares! We've got City17!

Reply Good karma Bad karma+10 votes
Kris015
Kris015

Awesome! Can't wait to play it!!! :D

Reply Good karma Bad karma+1 vote
LORDDEREX
LORDDEREX

Awesome :)
Maybe it will end up with the same system req as FakeFactory 10 :D
Anyway, still going strong and are hunger for info have been yet again filled.

Keep up the good work :)

Reply Good karma Bad karma+2 votes
Mess Creator
Mess

thanks for the comment :D

due to all the stunning optimization work by our environmental artists and coders, if you can run Episode 2 well, you'll be able to play C17 just fine :)

Reply Good karma+1 vote
MrtwovideoCards Creator
MrtwovideoCards

Unlike Fake Factory, we do not require you to have 4GB of ram installed into your system, or be running on a 64bit operating system.

Reply Good karma+1 vote
SolidFake
SolidFake

not what I understand under "bursting with juicy map media" but still impressive
The theme should maybe have at the top a vision of the city, like the wall stretches from down to up and at the top where you have those warning tile you should make an overview of city 17, like you did it at the start of this article, just wider :)
Also is it just me or is the wall texture not seamless?

Reply Good karma Bad karma+1 vote
QuarterLife Author
QuarterLife

The vertical line you're seeing in the background is intentional.
Media.moddb.com

Reply Good karma+1 vote
damagefilter
damagefilter

I'm looking forward to release. You created some awesome work.

And for the style ... I dunno, but I don't like the background of the body part...
I think it looks too tiled.
All in all, great theme though.

Reply Good karma Bad karma+1 vote
MrtwovideoCards Creator
MrtwovideoCards

Could be less tiled, I agree.

Reply Good karma+1 vote
Croco15
Croco15

Those maps are awesome.

Reply Good karma Bad karma+2 votes
Metalspy
Metalspy

Those eyes are pretty err.. creepy :/ :P

Reply Good karma Bad karma+1 vote
MrtwovideoCards Creator
MrtwovideoCards

It's the stare.

Reply Good karma+1 vote
DragonNOR
DragonNOR

I think you should pale the lips a bit, right now the guy in the news update looks like he's wearing lipstick. That is unless if thats the intended move :)

Reply Good karma Bad karma+1 vote
MrtwovideoCards Creator
MrtwovideoCards

Only intention was for the eyes, we choose a random model to use.

Reply Good karma+1 vote
Radu_IceMan
Radu_IceMan

Nice eyes! Is that a 4096 x 4096 iris texture?

Reply Good karma Bad karma+1 vote
MrtwovideoCards Creator
MrtwovideoCards

Just 512x512, we didn't want them to be incredibly over fillrate.

Reply Good karma+1 vote
TwoToes
TwoToes

Really looking forward to this one.

Reply Good karma Bad karma+1 vote
Armageddon104
Armageddon104

Great news! I love the eyes!

Reply Good karma Bad karma+2 votes
Spare
Spare

Looks like a tasty update.

Reply Good karma Bad karma+1 vote
Jesternz08
Jesternz08

Looks nice, sizable team you have got there :) good luck!

Reply Good karma Bad karma+1 vote
awesomepossum
awesomepossum

Love the screen shots

Reply Good karma Bad karma+1 vote
MrtwovideoCards Creator
MrtwovideoCards

Thanks!

Reply Good karma+1 vote
Killer_man_1996
Killer_man_1996

Everybody it's falling in love with them... :)

Reply Good karma Bad karma+1 vote
ATIXIUM
ATIXIUM

Any news on this mod or whats up??

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Half-Life 2
Developer
GearDev Studios
Contact
Send Message
Release date
Mod watch
Follow
News
Browse
News
Report
Report
Share
Related Games
Half-Life 2
Half-Life 2 First Person Shooter
Related Groups
GearDev Studios
GearDev Studios Developer & Publisher