Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride.
(free stuff | no warranty | see disclaimer.txt | blah blah blah.)
You might think transparent brushes are easy - make a transparent texture, use it, compile map, boom, done.
No, while the engine will show you the walls, vis and the typical engine behavior will hide entities. I fixed that. Though I dont quite remember what I did - my solution may have simply been not to vis.
With the new map hack tech, no vis will be a given.
You might think transparent brushes are easy - make a transparent texture, use it, compile map, boom, done.
No, while the engine will show you the walls, vis and the typical engine behavior will hide entities. I fixed that. Though I dont quite remember what I did - my solution may have simply been not to vis.
With the new map hack tech, no vis will be a given.