Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride. (free stuff | no warranty | see disclaimer.txt | blah blah blah.)
The sky title is "graveyard"...featured in the chaos heaven map - looks great when the map fog blends with the fog on the sky near the bottom
i think this wwill look better if you use the black "cliff" textures that come with quake.
Thanks for all your input, much appreciated!
I havent really pinned down any specific design for the new "world" layout yet.
Just trying things out to see how they look.
After I'm satisfied with the biomes appearance, and get some of the original chaos-mod effects (like rain, snow, volcanoes, etc...) in the code, I plan to put together a playable demo with some kind of adventure details.
Whether it will have RPG elements or remain strictly an FPS remains to be seen as well.
Right now its all about discovering if the new mapping tech can do what I want.
Things are proceeding very well so far.
Well, except for the damn doors. They just refuse to co-operate.
I think they've been reading Douglas Adams books.