Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride.                               (free stuff | no warranty | see disclaimer.txt | blah blah blah.)

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Morph testing - Archon of Cha0s (view original)
Morph testing - Archon of Cha0s
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
numbersix Author
numbersix - - 2,244 comments

As of now the code port (to my best) is complete
a ton of "this and that" line items now exist
when those near completion I'll be looking at:
1. release the beta
2. plan the mod completion

big decisions:
- should I include maphack levels
- should the demi-archon spec. be added
- should _even_ more items be optioned in

of particular note, the magic system needs re-tooling
I'm not entirely happy with the spell-casting flow as it stands

and some bizzaro bugs have cropped up:
sometimes the lava-bomb lavaball shot has no visible model - lavaballs show up, but not the shot
continuous play "walk" sounds for the morphs also behave strangely

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: