Centralia is a first-person horror-puzzle game. Our focus is on the artistic side of the game so we have aimed to leave almost none of Valveā€™s original textures or models in our game. We'll also be adding lots of custom sounds. Some small changes will be made to the source code of the engine but this will remain largely unchanged owing to its complexity. Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia. He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story? Developed by Andrew Furniss & Oliver Davies.

RSS Reviews  (0 - 10 of 111)

The mod is sadly very, very short, and also throws you straight into the pit with too little introduction to slowly increasing horror scenes in ym opinion, which probably was because of how short it is in general.

The ambience is not bad, but could need a lot of work. Like hearing the crows at the beginning was nice, but it would have been even nicer to actually see some flying away.

The level design is okay, but sometimes looks very "wacky". At the beginning you feel like a giant from how the terrain is build up, and the cave don't feature much diversity.

The horror moments are okay, some extremely overused yet effective ones and some innovative ones.

The 'puzzles' were a disappointment, you can't really call pressing a button or removing a stone a puzzle imo.

Yet, with more episodes and a highly increased playlenght this might become something better.

it takes only 10 min to finish it.....

Texture errors , no full story and in the the time it takes for someone to die in space would take longer that this mod

I'm not even sure what I just played. I have no idea what just happened.

This has proven to be unsubstantial to me. The term 'puzzles' would be used generously here, as there's nothing particularly puzzling in it.

The story is also quite awkwardly presented. You can't assume the player has read the synopsis on here, because they don't in all cases, as strange as that may seem. That was the case for me, as I went on the rating alone. The way it opens right now, it may as well be a drunken dare among kids as far as I could tell.

Too short, no adrenaline...NOTHING...only walk a bit!

6

It has some nice ideas, but hl2 props aren't able to shok me anymore. Another negatives are the poor visuals.

6

A mod that had me hooked with the premise and then did everything in its power to ruin that for me.

As many have said this mod is way too short to its own detriment. It's hard for me to understand why the developers would put all of the effort into getting all of these custom assets and voice active and adding features like head bob just to make a sub ten minute experience with no gameplay. The visuals are offensive, the scares just aren't spooky at all, and then it suddenly ends with no resolution to the story it begins with.

Overall a very poor experience that takes longer to install than it does to play.

"Centralia" starts out.....and while it 'LASTS' plays as a very unique and interesting premise -- it is an 'exploratory' mod:

The on-screen 'typing narration' at the beginning of this mod explains that the underground mines of "Centralia," PA began burning in 1962 (which is a true story).....and that they still do to this day.

According my knowledge, by the early 1980s, "Centralia," PA had all been but abandoned...as the entire town had become consumed by toxic fumes which seeped up through the dirt from the mines which in essense made this town completely uninhabitable....and has been an abandoned town even to the present date.

At the beginning of this mod, you find a way to enter a mine shaft elevator which leads to underground chasms of "Centralia," PA.

The custom graphics are pretty well done -- and give one the authentic impression that they are exploring networks of an actual mine. There is some suspense....but while this mod 'LASTS' there is pretty much no 'action' -- hence, to reiterate, it is purely 'exploratory.'

Unfortunately, this is the keyword: while this mod 'LASTS': It plays more like a short 'demo' than an actual mod....and just when you think you are starting to make some headway and when you have the impression that the game may finally start to become more interesting.....this mod VERY ABRUPTLY ENDS -- I estimate it is no more than about a 10 minute mod.

Due to the shortness of this mod, itself, I generously only rate "Centralia" a 4/10.

"Centralia" shows a lot of potential: With a lot more work put into it...it could've been made into a much, much longer and more interesting mod....

7

Definitely an extremely short mod, but if it was judged on looks and feel alone then this would be well worth trying out!