Centralia is a first-person horror-puzzle game. Our focus is on the artistic side of the game so we have aimed to leave almost none of Valve’s original textures or models in our game. We'll also be adding lots of custom sounds. Some small changes will be made to the source code of the engine but this will remain largely unchanged owing to its complexity. Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia. He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story? Developed by Andrew Furniss & Oliver Davies.
The Good: -Good introductional video. It got me excited
- Everything is custom content and not ripped off from anywhere.
- Too short
-Subpar level design
-TERRIBLE performance problems thanks to small texture scales, which also show horrible repetition patterns.
-Way too obvious voice hints.
-Models geometry is alright but they are badly textured and have huge spikes in lod transitions.
If this was an experimental mod by a couple of game development students, then: Keep trying, but remember that huge amount of polygons and huge texture resolutions can´t compete good modelling and good texturing.
In my opinion, this is a pretty decent mod. While it may be very short, it also shows a well designed atmosphere. It's classic, but it's pretty cool and I personally like it. You modders should consider making more mods. But this time, please try to make more levels (if not, find others who might be able to) and add a bit more detail into the storyline. Overall, I will gladly give this modification an 8/10. It would've gotten atleast a 10/10 if it had just a few more things to add.
I recommend the rest of you HL2 fans to download this mod - if you're into horror and scary stuff.
Centralia isn't a bad start, but it could use some work. From a visual standpoint, view distance is awfully low and graphical glitches exist. Note that there isn't much gameplay at all at this point in time, but what was shown was interesting enough though a bit too cheesy and unoriginal.
I'm not even sure what I just played. I have no idea what just happened.
This has proven to be unsubstantial to me. The term 'puzzles' would be used generously here, as there's nothing particularly puzzling in it.
The story is also quite awkwardly presented. You can't assume the player has read the synopsis on here, because they don't in all cases, as strange as that may seem. That was the case for me, as I went on the rating alone. The way it opens right now, it may as well be a drunken dare among kids as far as I could tell.