Welcome back fellow veterans and newcomers!
Ho ho ho early Merry Christmas everyone (sounds early riiiight?!, yeah boi i don't feel like writing an article on December 25th sorry)!
Here we go, once again, some crispy news from your favorite development team. I mean team but actually we are just a bunch of lazy and inexperienced 10 year old kids that weren't even born when swbf 2 first came out in 2005. We lost the lives of many talented scientists and computer experts working on BUC since its beginning. It was worth it because now we have new awesome details to share with our community.
New stuff fully working & in-game:
5 new custom maps are almost fully setup and functional, and by custom maps I don't mean 5 maps from Marvel4's SWBF 1 map-pack, no. 5 maps that you haven't played yet. Honestly I wasn't even ready for that myself but CT-108 and allumette did a great job working on those. Congratulation to them!
So you now have (content exclusive to BUC):
- One custom Dantooine map (100% finished)
- One custom Naboo map (100% finished)
- One custom Felucia map (90% finished minor things to add here and there)
- One custom Muunilinst map (90% finished minor things to add here and there)
- One custom Kashyyyk map (100% finished) & (not as from scratch-ish as the others but it still brings a new feeling to the game!)
- + of course the Dagobah Abandoned Venator Map by CT-108 already playable in the first open-beta: Moddb.com
- Damn I was about to forgot that Saleucami map. I was so used to posting images from it that I completely forgot about it! That map is co-production of Teancum and I, CdtFox (100% finished).
5 maps, 7 maps in total, sounds nice!- Oh and CT-108 started working on a Mandalore map, haven't heard anything new about it yet. ( ? % finished)
- 8 maps??!
Moreover our mod is fully compatible with some already released maps made by others modders such as The Palpatine office one (see pictures below)
As I tried to prove myself that I wasn't lazy I worked on adding new sounds, cautiously, one by one. For those of you who didn't know there's a memory pool regarding sound limit that hurts badly.
So what about actual pictures?
I know you are only interested by that, did you even bothered reading above?
The 327th Star Corps:
Testing out my "night mode" on Saleucami:
Click here for more 327th images: Moddb.com
I also worked on Shocktroopers dudes:
Look how professional that clone is, he actually watched that wrist rocket super closely!
Above is a small teaser for a fan-made clone Legion, the concept was initially made by my good friend icemember for Designated Days mod! The effect is on on purpose, yes.
In other news I should send soon enough a private alpha to our fellow testers on Discord, which means the Open Beta 2.0 is a little bit closer I guess! :D
Lastly, thanks to your help, we successfully reached top 100 in the MOTY contest, and now the journey to top 10 has started! :D
We would really appreciate any vote coming from you! We need to make it to the top10 so spread the information on your discord servers and other social medias! (Click the image below)
Hoping to make it to the top 10 after a few years in the making, BUC and its development team whistle you a Merry Christmas and an Happy new year!
Release this on the discord pls. I’m purely loving the new update... omg CdtFox I think this is possibly my favorite mod now. In fact it is now. My rating even though the update hasn’t released? ∞/10 (sorry the infinity symbol didn’t show up big enough) I hope we get the 212 and Obi Wan In the mod! Wish I could help out with modding but I’m not good enough quite yet. Good luck and may the force be with you
Thanks for the kind words man! We really appreciate your support! With these kind of comments we only want to do better and better!
I will support and help this mod whenever it’s needed. I wasn’t as impressed before when I first checked this out (it was to me just another clone wars mod). Then once I played the first beta I remember saying “damn, this is quite the mod”. From then on I have supported this 100%. CdtFox
Nice. Can't wait to see how this mod does and to see the finished product. I'm excited
This mod looks amazing. i can't wait till it's release btw is there a way to play this mod keeping swbf 3 legacy in the addon folder?
Mod loader
hmmm good idea ! i install 2 battlefront 2 for fix that XD
That’s a good idea as well. Good job on the maps allumette!
thanks !
No problem!
"did you even bothered reading above?"
Yes. 8 maps, my mind is racing.
Yeah. The 8 maps is crazy. I think they went a little overboard with the clone wars which is good. The prequels are my favorite so... I just look beyond the negatives (though is disagree with most) and I like the concept of them. Now they better go overboard with the KOTOR era! That would be awesome!
Yeah that is the idea...except that I never plan those overboard. The key is to stay organized and not being flood by your own personal creativity or your friends and developers's own.
I also discovered that it mainly and strongly depends on how much you know about the era in question. I'm personally an original trilogy and prequel fan since 16 years. I know quite a bit about it. I also know things about kotor as I played both video games. I still find that I lack some Kotor knowledge here and there. I'll start learning some more, reading Kotor books etc. And only then overboard may come ;)
I try to mod as if it was a full time job, it helps organization etc.
You making a mod or a new game? Jesus Christ.
Seriously, keep up the good work. It's been like a decade since I've actually played it, but with this mod, it's most certainly getting hard to not return to ti!
They are making a new game I guess. It’s several gigabytes is my guess
Glad to hear xcv2008
Dear Santa..I mean dev team,
Could we have a *cough*xenomorph*cough* mode down the road when you're done with other stuff for the mod.
Ah Xenomorph, such an amazing alien, I love them.
You may not be surprised, -IIRC we already talked about it a bit- but following that old chat I decided to try out a Xenomorph model: result it's a total pain in the but as the swbf 2 model skeleton does not offer many possibilities (Xenomorph's tail not animated, no multiple arms, no mouth thing as well, the solid tongue that crushes a skull).
So for now the idea is on a dead end, kinda.
Can't wait for this. It's good to see a mod team being strong and keeping there mod alive even when lots of members left or gave up on the mod. Goodwork!
Lots of member?... only one left ^^
Thank you for your support!
I cant find Datooine in my game, I can see other mod maps but not that one
You can't play Dantooine as it wasn't released